lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

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lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

all 7 are dead,
so 1 attack back from the fighters, and 2 attacks from the pigback riders,
Result of the throw of dice "3d6" :

6 + 5 + 4 = 15
all hit,
Result of the throw of dice "3d6" :

2 + 6 + 6 = 14
2 wounds at -1,

this is all getting a bit confusing :smirk: ,
I'll post a summary in my next post
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

FS saves:
Result of the throw of dice "2d6" :

6 + 2 = 8
1 saved so 1 dead dryad. Dunno if it matters but which unit did that wound?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

the pigback riders, (first 1 was fighters, second 2 are riders)
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Baardah
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

yeah its really hard to keep track. I have a map in back hand where i remove casualties from my own troops as we go, and also dots wounds on multiwound models.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
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Baardah
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

My dryads with branchwraith will hold from overrunning the flinger which are destroyed.
Result of the throw of dice "2d6" :

4 + 1 = 5
they hold
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

On the right, you have 7 wounds,
I have 2 ranks, outnumber, 1 wound,
I lose by 3,

In the combat with the treekin, I have 1 wound, outnumber, standard, 3 ranks,
You have 8 wounds on the manbiters, and 4 wounds on the pigback riders,
I lose by 6,

In the combat with the lucky gits, I killed 2, have outnumber, standard, 3 ranks,
You haven't done your attacks yet I think...


phew, that's it, make your attacks on the lucky gits and I'll run away :p
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Baardah
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Yeah i just saw that to while looking throught this confusing combat. here they are:
Il'll direct all of them at the honchos. 3 at each
6 attacks hitting on 3's
Result of the throw of dice "6d6" :

4 + 3 + 4 + 3 + 4 + 4 = 22
all hit! :crazy:
wounding on 3's
Rolling "3d6" 2 times

1: 2 + 3 + 4 = 9
2: 4 + 6 + 5 = 15
2 wounds on 1 honcho
3 wounds on other one.
All at -1AS. Not looking forward to when karma comes and bites me in the ass for all these high rolls. this round has bin INSANE!
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
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Baardah
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Remember all my troops cause fear on those breaktest. but I guess you'll otnumber for the most though.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

:cry: both dead,
but on the bright side, I win by 3 :smirk: ,

break tests for the left combat, manbiters then pigback riders,
Rolling "2d6" 2 times

1: 1 + 1 = 2
2: 3 + 4 = 7

sum: 9, average: 4.50
insane courage for the manbiters, pigback riders break,
Result of the throw of dice "2d6" :

1 + 2 = 3
running 3",

on the right, double 1 needed for both,
Rolling "2d6" 2 times

1: 1 + 3 = 4
2: 3 + 3 = 6

sum: 10, average: 5.00
not gonna happen :smirk: ,
running, piggy's then fighters,
Rolling "2d6" 2 times

1: 6 + 5 = 11
2: 2 + 6 = 8

sum: 19, average: 9.50
are you chasing?
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Pursuit
Result of the throw of dice "2d6" :

3 + 6 = 9
so I catch the ones running 8" the other gets away
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

so the pigback riders get away, the manbiters are still in combat on the left but their friends have legged it, just need your break test in the combat with the lucky gits at -3 then I'll do the EoT map
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

breaktest at -3 for dryads
Result of the throw of dice "2d6" :

2 + 1 = 3
they hold
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

see how many boglars I get this turn,
Result of the throw of dice "1d6" :

6 = 6
blimey, these boglars are multiplying like rabbits :crazy: ,

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I think I've included everything...
your turn whenever
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

before I declare charges i have a question. The dryads with the branchwraith is in Los to charge the Gits in the flank,Can they do that as it will bring them in contact with the fleeing pigbackriders. What will happen in this situation?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

you can decalare a charge on the fleeing piggys then, you carry on moving into the lucky gits because the original target fled out of reach. this is called 'enemy in the way'.
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Charges:

Dryads with Branchwraith charge fleeing piggies and into flank of lucky gits.

Treeman charge flingers.

Dark green Dryads charge flingers

Brown Dryads charge boglars

Green dryads charge flingers

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My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

lucky gits have to hold,
the flingers will hold from the treeman,
which flingers are the dark green dryads charging?
flingers will hold,
lol, should have seen that coming :p , they will flee
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Dark green dryads charge the flingers right in front of them. Those tucked in with the fighters and the piggies. Will post my other moves with moved chargers tomorrow.

And you need to take some feartests
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

the flingers will flee, and if you enemy in the way into the pigbacks, then they will flee aswell,

flingers terror/fear test from treeman,
Result of the throw of dice "2d6" :

2 + 4 = 6
passed, fear test from the green dryads,
Result of the throw of dice "2d6" :

2 + 3 = 5
passed, boglars flee distance,
Result of the throw of dice "2d6" :

5 + 6 = 11
wow, 11", I've got away
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Then BW dryads get a flank charge on your lucky gits.
The dark green dryads will reach the Generals gits with a frontage of 5 models. And you need to roll fleedistance for your flingers and pigbackriders.
Not shure where the brown dryads endup. The charge fails leaving them at basic 5" movement but is that halved when they get into the marsh?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

flee distance for flingers then pigback riders,
Result of the throw of dice "4d6" :

5 + 6 + 2 + 5 = 18
11" and 7",

As for the brown dryads, I've always played it as you're not slowed down by any modifiers when fleeing or pursueing, yet, I'm fairly sure that's nothing more than a house rule :D
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

charges and flees + my moves

Image
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
User avatar
Baardah
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Armies I play: WE, Dwarf, HE, Skaven, VC, O&G
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Magic:
bound treesongs. 3 of em. Dispels? purple rocks?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
lucky git
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by lucky git »

I'll purple rock one,
Result of the throw of dice "1d6" :

5 = 5
gone, and dispell the other two,
Rolling "1d6" 2 times

1: 4 = 4
2: 5 = 5

sum: 9, average: 4.50
I think both are gone, what bound is it?
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Re: lucky git (gnoblar horde) vs baardah (wood elves) 2000pts

Post by Baardah »

Bound 3. So they Are gone
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.

That item is a horse...
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