[C] Misanthrope105 vs lucky git (orcs & goblins), 4000pts
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[C] Misanthrope105 vs lucky git (orcs & goblins), 4000pts
Here's the thread
list up in a bit - but it might take a bit longer than usual...
EDIT: how do you feel about special characters?
list up in a bit - but it might take a bit longer than usual...
EDIT: how do you feel about special characters?
Last edited by lucky git on 06 Apr 2010, 19:22, edited 2 times in total.
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000
I've found a nice big map...
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
browns are hills, greens are forests?
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
mind if i use special chars?
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
assuming special chars are ok:
72 models, 16 units, 7 characters
this should be fun
13 power, 9 dispellVilitch – 395
Sorcerer lord – Level 4, Mark of Tzeentch, Disc, Golden Eye, Enchanted Shield, Spell Familiar & Bloodcurdling Roar – 395
Chaos lord – Dragon, Shield, Halberd, MoT, Collar of Khorne, Crimson Armour of Dargan, Pendant of Slaanesh, Diabolic Splendour – 608
Exalted Hero – BSB, shield, halberd, Doom Totem, MoT - 219
Sorcerer – Mot, Disc, infernal Puppet – 160
Sorcerer- Mot, Disc, rod of torment – 170
Sorcerer- Mot, Disc, Skull of Katam – 175
5x5 Horsemen – flails, musician, MoS – 455
3x5 Hounds – 90
16 Chosen – MoT, Halberds, Shields, Full Command, Favour of the Gods, Rapturous Standard - 255
3x5 chaos knights – MoS, Musician -660
2 chaos spawn - 110
2x tzeentch warshrines – 300
Total: 3992
72 models, 16 units, 7 characters
this should be fun
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
pink is horsemen
brown is hounds
black and grey squares are spawn
purple is knights
the four big blue ones are in order from lightest to darkest: Lord, rod, puppet, skull
light blue is vilitch, dark blue is BSB
Giant is dragon
infantry are chosen
chariots are shrines
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
my list...
gorbad ironclaw,
black orc warboss, wyvern, shagas screaming sword, enchanted shield, best boss 'at, heavy armour,
night goblin great shaman, level 4, 2 dispell scrolls, 4 magic mushrooms,
night goblin shaman, level 2, staff of sneaky stealin',
night goblin shaman, level 2, 2 magic mushrooms, 'itty ring,
night goblin shaman, level 2, 2 dispell scrolls,
orc big boss, boar, akrit axe, shield, light armour,
goblin big boss, wolf, one hit wunda, brimstone bauble,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
20 night goblins, bows, 3 fanatics,
20 night goblins, bows, 3 fanatics,
5 wolf riders, bows, spears,
5 wolf riders, bows, spears,
6 spear chukkas,
8 boar boyz, big 'uns, full command,
7 squig hoppers,
7 squig hoppers,
giant,
8 trolls...
do you think the map is going to be big enough?
gorbad ironclaw,
black orc warboss, wyvern, shagas screaming sword, enchanted shield, best boss 'at, heavy armour,
night goblin great shaman, level 4, 2 dispell scrolls, 4 magic mushrooms,
night goblin shaman, level 2, staff of sneaky stealin',
night goblin shaman, level 2, 2 magic mushrooms, 'itty ring,
night goblin shaman, level 2, 2 dispell scrolls,
orc big boss, boar, akrit axe, shield, light armour,
goblin big boss, wolf, one hit wunda, brimstone bauble,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
29 night goblins, full command, 3 fanatics,
20 night goblins, bows, 3 fanatics,
20 night goblins, bows, 3 fanatics,
5 wolf riders, bows, spears,
5 wolf riders, bows, spears,
6 spear chukkas,
8 boar boyz, big 'uns, full command,
7 squig hoppers,
7 squig hoppers,
giant,
8 trolls...
do you think the map is going to be big enough?
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
here are my templates...
characters from left to right, gorbad, orc big boss, gobbo big boss, great shaman, staff, ring, scrolls, wyvern,
everything else should be fairly obvious,
roll for deployment...
characters from left to right, gorbad, orc big boss, gobbo big boss, great shaman, staff, ring, scrolls, wyvern,
everything else should be fairly obvious,
roll for deployment...
do you want to deploy 2 at a time or 3?Result of the throw of dice "2d6" :
2 + 4 = 6
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
i think 3, rolls for deployment:
guess i'm goin firstResult of the throw of dice "2d6" :
3 + 5 = 8
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
2 spawn and some horsemen:
how do you wanna play the little wall? as hard cover, an obstacle or do you just wanna get rid of it?
how do you wanna play the little wall? as hard cover, an obstacle or do you just wanna get rid of it?
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
you forgot the picture ,
just ignore the wall if you want
just ignore the wall if you want
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
spell rolls! viltich knows all of lore of tzeentch.
L4:
all 3 level 1s will take flickering fire
L4:
2 rerolls:Result of the throw of dice "5d6" :
2 + 5 + 5 + 3 + 3 = 18
ill change call to flickering fire. so he has everything except call.Result of the throw of dice "2d6" :
6 + 4 = 10
all 3 level 1s will take flickering fire
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
unit of squigs, and all wolfs,
spells,
lord has,
three level 2's (blue, yellow then green),
spells,
lord has,
gaze of gork, brain bursta,foot of gork and hand of gork,Result of the throw of dice "4d6" :
5 + 2 + 4 + 1 = 12
three level 2's (blue, yellow then green),
reroll,Rolling "2d6" 3 times
1: 2 + 3 = 5
2: 6 + 5 = 11
3: 3 + 3 = 6
sum: 22, average: 7.33
blue shaman has brain bursta and I'll swap that for gaze of gork, yellow has has hand of gork and mork wants ya, green has gaze and gork'll fix it.Result of the throw of dice "1d6" :
6 = 6
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
YAY ONLY ONE FOOT!
chosen and shrines:
chosen and shrines:
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
bowline of doom and squigs,
also, how are we playing the field?
also, how are we playing the field?
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
i'd say play it as free movement and either no or maybe soft cover.
more horsemen:
more horsemen:
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
roll for chosens ability:
they have MR (3)Result of the throw of dice "2d6" :
6 + 2 = 8
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
chukkas and goblins,
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
last horsemen and hounds:
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
I only put 2 down last turn so here are some goblins and boar boyz,
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
dogs and knights. just one unit of knights and characters to go
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
trolls, giant and characters, my roll to go first,
EDIT: forgot map ,Rolling "1d6 +1" 2 times
1: 5 + 1 = 6
2: 2 + 1 = 3
sum: 9, average: 4.50
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
first turn:
last knights and characters:
your turn whenever, but its 230 am, and i'm gonna have to get up and swim at 9 am with a hangover tomorrow, so i'll continue then
almost :PRolling "1d6" 2 times
1: 4 = 4
2: 6 = 6
last knights and characters:
your turn whenever, but its 230 am, and i'm gonna have to get up and swim at 9 am with a hangover tomorrow, so i'll continue then
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Re: Misanthrope105 vs lucky git (orcs & goblins), 4000pts
haha, OK, I'll do my moves now,
animosity from left to right,
animosity from left to right,
wow, no squabbles and gorbads unit is waaghing,Result of the throw of dice "11d6" :
2 + 5 + 3 + 2 + 4 + 2 + 2 + 5 + 2 + 6 + 4 = 37
an extra 4", trolls need stupidity but on gorbads 10,Result of the throw of dice "1d6" :
4 = 4
fine, and left squigs are going towards the bowmen next to them (basicly staying still), and the right squigs are going towards the hounds in front of them,Result of the throw of dice "2d6" :
2 + 6 = 8
10", here are my moves,Result of the throw of dice "3d6" :
1 + 5 + 4 = 10