dispelled.dispel
2d6
4 + 5 = 9
Fixed the line up:
Also my GG on the right table side has turned to face the gorger. Forgot to post that on my movement since its no need to change it on the map. hope its ok.
So i'll move on to shooting.
Moderator: Council of Elders
dispelled.dispel
2d6
4 + 5 = 9
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
hittting on 2+3d6
1 + 5 + 4 = 10
10 hits10d6
5 + 6 + 4 + 6 + 4 + 5 + 2 + 2 + 3 + 5 = 42
8 wounds on -1 AS10d6
4 + 6 + 3 + 6 + 4 + 4 + 5 + 6 + 1 + 1 = 40
3 hits5d6
1 + 4 + 3 + 6 + 1 = 15
1 wound on normal AS3d6
6 + 4 + 2 = 12
2 hits4d6
1 + 2 + 6 + 3 = 12
1 wound on normal AS2d6
6 + 4 = 10
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
10 hits.10d6
5 + 2 + 6 + 2 + 2 + 6 + 5 + 2 + 2 + 5 = 37
3 wounds on -1 as10d6
3 + 3 + 1 + 4 + 6 + 5 + 4 + 3 + 6 + 3 = 38
3 hits3d6
3 + 5 + 4 = 12
2 wounds 0n normal AS. good flyboys!3d6
6 + 1 + 6 = 13
6 hits6d6
6 + 2 + 2 + 3 + 4 + 2 = 19
1 wound on normal AS6d6
1 + 2 + 4 + 3 + 6 + 2 = 18
5 hits10d6
5 + 2 + 4 + 5 + 2 + 1 + 3 + 3 + 4 + 4 = 33
1 wound normal AS5d6
4 + 4 + 2 + 4 + 5 = 19
3 hits wounding on 5's5d6
4 + 6 + 4 + 1 + 2 = 17
no wounds.3d6
4 + 1 + 1 = 6
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
6 wounds:8d6
5 + 1 + 5 + 4 + 3 + 1 + 1 + 6 = 26
they're ok.2d6
2 + 6 = 8
failed, so one wound on them.1d6
3 = 3
failed so they take a wound.1d6
3 = 3
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
both hit. wound on 52d6
6 + 4 = 10
1 wound -1AS2d6
2 + 6 = 8
5 hits wounding on 4's6d6
4 + 4 + 2 + 6 + 6 + 3 = 25
2 wounds -1AS5d6
6 + 1 + 1 + 6 + 3 = 17
2hits3d6
5 + 1 + 4 = 10
2 wounds -2AS2d6
4 + 4 = 8
2 hits crap!6d6
6 + 1 + 2 + 2 + 5 + 1 = 17
2 wounds on -1 AS2d6
4 + 5 = 9
Both hit1d6
1: 5 = 5
2: 4 = 4
So horsey is a good 'un and makes 1 wound on normal AS2d6
1 + 4 = 5
2 hits2d6
5 + 4 = 9
2 wounds on -1 AS GUess thats it2d6
6 + 4 = 10
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
6 hits:12d6
6 + 1 + 1 + 5 + 2 + 6 + 1 + 4 + 4 + 6 + 3 + 3 = 42
4 wounds at -1 on the dryads.6d6
6 + 4 + 2 + 6 + 4 + 3 = 25
1 hit:2d6
2 + 5 = 7
Nada, so a break test for them on double ones:2d6
2 + 5 = 7
close but no cigar, they flee:2d6
1 + 3 = 4
attacks back at the eagle:2d6
5 + 1 = 6
fluffed :X3d6
1 + 1 + 1 = 3
siiiiigh2d6
4 + 3 = 7
2d6
3 + 6 = 9
2 saves so two dead dryads[92]
5+ wardsave for dryads
4d6
4 + 4 + 5 + 5 = 18
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
they hold. Barely2d6
6 + 2 = 8
so thats a charge on the ironguts.3d6
2 + 5 + 5 = 12
they hold and break into skirmishformation again2d6
2 + 5 = 7
also hold.2d6
1 + 4 = 5
3d6
4 + 6 + 3 = 13
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
they're ok2d6
4 + 3 = 7
Miraculously they pass!2d6
1 + 2 = 3
pass
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
2 hits4d6
2 + 4 + 2 + 4 = 12
2 wounds, -1AS2d6
5 + 4 = 9
1 hit,wounding on 45d6
3 + 1 + 6 + 2 + 3 = 15
1 wound normal AS1d6
6 = 6
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
they pass so bring it on !!2d6
2 + 1 = 3
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
aaand miscasts:2d6
1 + 1 = 2
makes him frenzied1d6
6 = 6
and the left butcher will cast bullgorger on his unit:2d6
1 + 6 = 7
2d6
1 + 1 = 2
takes d3 wounds:1d6
3 = 3
only one. no shooting so on to combat.1d6
3 = 3
3 hit:5d6
3 + 4 + 1 + 4 + 5 = 17
1 wound3d6
1 + 6 + 2 = 9
2 hits:5d6
6 + 1 + 2 + 4 + 3 = 16
nada2d6
4 + 3 = 7
3 dead glade guard, units attacks:2d6
4 + 3 = 7
6 hits:9d6
2 + 5 + 6 + 5 + 5 + 1 + 4 + 4 + 3 = 35
last ones dead, overrun:6d6
3 + 1 + 3 + 1 + 3 + 2 = 13
left leadbelcher unit does 4 impact hits on the wardancers:2d6
3 + 6 = 9
3 wounds.4d6
3 + 1 + 5 + 5 = 14
7 hits:12d6
5 + 4 + 2 + 1 + 6 + 3 + 3 + 1 + 4 + 4 + 4 + 5 = 42
6 wounds. assuming you fail enough saves, they'll overrun:7d6
5 + 6 + 4 + 1 + 5 + 5 + 4 = 30
which JUST brings them to the altar.2d6
1 + 2 = 3
wounding on 2s:4d6
3 + 1 + 4 + 6 = 14
1 wound good thing its unbreakable...2d6
2 + 1 = 3
dispelled in any case3d6
5 + 6 + 1 = 12
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...