[C] Misanthrope105 (OK) vs Baardah (WE) 1999
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- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
theres no limit on how many dispell dice you can throw at a spell
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
OK 5+ ward for the dryad
4+ ward for the wardancers
Eagle vs Ironguts hitting on 3's
Gladeriders and horses respectively at the Gnoblars hitting on 3's
Dryads retaliate on the gnoblars
3 gladeguard get to attack back on Gorger
hitting on 3's
Now dryads at the ogres. directing 2 attacks at the butcher hitting on 3's
wounding on 5
other dryads with 6 attacks on the unit hitting on 3's
GR and horse respectively at the butcher
and thats it. Ready to be hacked to pieces by big fat uglies
nope, 1 dead dryad1d6
2 = 2
4+ ward for the wardancers
5 saves so thats 4 dead dancers. which means they'll hold being ItP. but no attacks back9d6
6 + 1 + 6 + 3 + 3 + 6 + 5 + 4 + 2 = 36
Eagle vs Ironguts hitting on 3's
1 hit wounding on 42d6
2 + 3 = 5
nope2d6
2 + 3 = 5
Gladeriders and horses respectively at the Gnoblars hitting on 3's
4 hits wounding on 4's5d6
1: 3 + 2 + 2 + 1 + 2 = 10
2: 3 + 5 + 2 + 2 + 4 = 16
2 wounds, normal AS4d6
2 + 2 + 4 + 6 = 14
Dryads retaliate on the gnoblars
3 hits wounding on 3's6d6
1 + 3 + 5 + 1 + 5 + 2 = 17
2 wounds -1 AS3d6
4 + 2 + 3 = 9
3 gladeguard get to attack back on Gorger
hitting on 3's
3 hits wounding on 6's3d6
5 + 5 + 5 = 15
no wounds but they win combat thanks to musician right? so no breaktest3d6
1 + 4 + 3 = 8
Now dryads at the ogres. directing 2 attacks at the butcher hitting on 3's
1 hit2d6
4 + 2 = 6
wounding on 5
nope. Damn damn damn1d6
1 = 1
other dryads with 6 attacks on the unit hitting on 3's
4 hits wounding on 4's6d6
4 + 4 + 6 + 2 + 6 + 2 = 24
1 wound, -1 AS4d6
5 + 3 + 3 + 3 = 14
GR and horse respectively at the butcher
Rider hits, horse miss. wounding on 5 due to charging with spear1d6
1: 3 = 3
2: 2 = 2
Nope. Dice gods hate me now.1d6
3 = 3
and thats it. Ready to be hacked to pieces by big fat uglies
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
wardancers ItP means they don't take fear, or panic, or terror tests, they still need to take a break test at -5
attacks back from the ironguts:
gnoblars win the combat with glade riders by 2 with 3 ranks and outnumber to 2 wounds.
gnoblars win against the dryads by 4 with 1wound, 3 ranks and outnumber vs 1 wound.
gorger stays as its unbreakable.
1 wound on the leadbelchers means theres only 2 left.
butcher is now frenzied so makes 4 attacks:
so your saves will decide whether i win by musician or by 1 or 2, but either way the single glade rider is autobreaking.
in summary:
Eagle only holds on insane courage
Break test on the left dryads at -4
break test on the glade riders at -2
single glade rider only holds on insane courage and if breaks cannot rally, dryads need to make 2 ward saves and lose by however many they fail
attacks back from the ironguts:
3 hits, wounding on 2s:9d6
5 + 4 + 1 + 3 + 1 + 2 + 2 + 6 + 3 = 27
sigh.... they auto break the eagle though with 1 wound, outnumber and fear causing.3d6
1 + 1 + 2 = 4
gnoblars win the combat with glade riders by 2 with 3 ranks and outnumber to 2 wounds.
gnoblars win against the dryads by 4 with 1wound, 3 ranks and outnumber vs 1 wound.
gorger stays as its unbreakable.
1 wound on the leadbelchers means theres only 2 left.
2 hits,6d6
6 + 1 + 6 + 1 + 3 + 2 = 19
1 wound for you to ward2d6
5 + 1 = 6
butcher is now frenzied so makes 4 attacks:
1 hit,4d6
6 + 1 + 3 + 3 = 13
1 wound1d6
6 = 6
so your saves will decide whether i win by musician or by 1 or 2, but either way the single glade rider is autobreaking.
in summary:
Eagle only holds on insane courage
Break test on the left dryads at -4
break test on the glade riders at -2
single glade rider only holds on insane courage and if breaks cannot rally, dryads need to make 2 ward saves and lose by however many they fail
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
nope. Flee distanceEagle attempt insane courage to hold
2d6
4 + 2 = 6
7"3d6
1 + 3 + 3 = 7
Dryads
they break and fleeDryads breaktest at -4
2d6
5 + 2 = 7
6"2d6
5 + 1 = 6
wardsaves for dryads fighting ogres:
damn damn damn. 2 more die so breaktest on -22d6
3 + 3 = 6
they hold. atleast thats something2d6
2 + 3 = 5
Gladerider flee
17"3d6
5 + 6 + 6 = 17
wardancers breaktest at -5
break and flee2d6
3 + 6 = 9
6"2d6
3 + 3 = 6
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
An breaktest for gladeriders fighting gnoblars on -2
flee:
into leadbelchers andd they're destroyed
you've got to be kidding me...2d6
4 + 3 = 7
flee:
10"3d6
4 + 2 + 4 = 10
into leadbelchers andd they're destroyed
Last edited by Baardah on 17 Apr 2010, 07:04, edited 1 time in total.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Well, I know that preferably I should have mre combocharges and being the charger rather than the charged, but come on. This turn has bin a catastrophy due to crappy dierolls. Hope luck turn soon, but by now i'm not shure that would help. Lets se how you overrun
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
And panic check for Spellsinger since the GR flee "through" him
pass2d6
1 + 4 = 5
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
I forgot to take an insane courage roll on the lone Gladerider:
why can't he rally by the way?
nope, wrong double so he still flees2d6
3 + 3 = 6
why can't he rally by the way?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Heres a map with casualties and fleemoves.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
The glade rider can't rally as he is under 25% unit strength. there should be 2 leadbelchers left in the right unit and 4 dryads i beleive, as well as 4 ironguts with 2 wounds on one of them (each ogre has 3 wounds)
overruns left to right, Gnoblars:
Ironguts will restrain pursuit:
right gnobs:
left leadbelchers:
overruns left to right, Gnoblars:
cut down the dryads2d6
4 + 4 = 8
Ironguts will restrain pursuit:
they're ok.2d6
3 + 1 = 4
right gnobs:
nice juicy flank charge for the wild riders.2d6
1 + 1 = 2
left leadbelchers:
right lead belchers:2d6
4 + 2 = 6
dancers are cut down and they hit the alter.2d6
4 + 2 = 6
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
The Ironguts took 6 wounds from the HoDA+ 1 from the eagle so i think 2 guts with one wounded is right.
If the leadbelchers hit the alter. Doesnt they're pursuit stop there, thus sparing the wardancers?
can you do the ETM?
If the leadbelchers hit the alter. Doesnt they're pursuit stop there, thus sparing the wardancers?
can you do the ETM?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
because they moved faster than the wardancers the wardancers are cut down. i totally forgot about the HoDA from earlier.
heres the EoT:
heres the EoT:
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
First I'll rally the eagle
Gr run
now I wonder since wr are fast cavalry. Can they charge the generals ironguts? Since they have free reform I mean?
rally.2d6
1 + 1 = 2
Gr run
off the board through scouts and warhawks forcing panic teats right?3d6
5 + 4 + 6 = 15
both pass2d6
1: 5 + 2 = 7
2: 3 + 1 = 4
sum: 11, average: 5.50
now I wonder since wr are fast cavalry. Can they charge the generals ironguts? Since they have free reform I mean?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
i screwed up the EoT, one second.
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
there we go, stupid forgetting to save my picture
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
you can't reform on a charge other than to wheel
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Thought wardancers where destroyed. Invade they are still there a rally:
the warhawks will charge flank of gorger.
Alter will charge ironguts in the rear
scouts charge Into the rear of the dryads vs ogre fight.
And wildriders into flank of gnoblars.
rallied2d6
2 + 4 = 6
the warhawks will charge flank of gorger.
Alter will charge ironguts in the rear
scouts charge Into the rear of the dryads vs ogre fight.
And wildriders into flank of gnoblars.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
i missed that too :P wardancers are gone. that was a failure of a EoT :X
everyone will hold, fear test on the gnoblars:
everyone will hold, fear test on the gnoblars:
fail, they'll hit on 6s2d6
1 + 6 = 7
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
my moves and charges
will post magic and shooting tomorrow.
will post magic and shooting tomorrow.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Singer cast ariels blessing at the dryads with 3 dice.
Shooting:
gladeguard at gnoblars below the hill.
Hitting on 3's
wounding on 3's
cast. Dispel?3d6
2 + 6 + 2 = 10
Shooting:
gladeguard at gnoblars below the hill.
Hitting on 3's
7 hits10d6
4 + 6 + 4 + 6 + 6 + 5 + 2 + 2 + 2 + 3 = 40
wounding on 3's
6 wounds -1 AS7d6
5 + 5 + 4 + 5 + 4 + 6 + 1 = 30
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Fights from left to right:
lter vs ironguts. 4A hitting on 3's
wounding on 2's
WildRiders on the Gnoblars 5 are in B2B so thats 5 horses and 5 riders hitting on 3's; respectively
horse wounding on 4
riders wounding on 2's
scouts and dryads against the ogres
scouts first
hitting on 3's
[quote4d6
4 + 6 + 5 + 1 = 16][/quote]2 wounds on normal AS
Dryads 8 attacks. i'll direct 4 at the unit and 4 at the butcher, hitting on 3's; respectively
wounding unit on 4's
wounding butcher on 5's
Warhawks and gladeguard vs gorger: 4 S4 hits from the warhawks hitting on 3's
4 gladeguard hitting the thing on 3's
No i just pray my other alter will survive the charge so he gets some attacks back
lter vs ironguts. 4A hitting on 3's
4 hits4d6
6 + 5 + 4 + 3 = 18
wounding on 2's
3 wounds, -2AS4d6
2 + 2 + 5 + 1 = 10
WildRiders on the Gnoblars 5 are in B2B so thats 5 horses and 5 riders hitting on 3's; respectively
1 S3 hit and 4 S5 hits5d6
1: 2 + 5 + 2 + 1 + 2 = 12
2: 3 + 5 + 6 + 4 + 1 = 19
horse wounding on 4
nope1d6
2 = 2
riders wounding on 2's
3 wounds -2 AS4d6
3 + 5 + 5 + 1 = 14
scouts and dryads against the ogres
scouts first
hitting on 3's
4 hits wounding on 5's5d6
2 + 5 + 5 + 3 + 6 = 21
[quote4d6
4 + 6 + 5 + 1 = 16][/quote]2 wounds on normal AS
Dryads 8 attacks. i'll direct 4 at the unit and 4 at the butcher, hitting on 3's; respectively
3 hits at the unit and 2 at the butcher4d6
1: 5 + 6 + 1 + 4 = 16
2: 6 + 6 + 1 + 1 = 14
wounding unit on 4's
1 wound at -1AS3d6
4 + 3 + 2 = 9'
wounding butcher on 5's
1 wound at -1 AS2d6
6 + 4 = 10
Warhawks and gladeguard vs gorger: 4 S4 hits from the warhawks hitting on 3's
3 hits wounding on 5's4d6
6 + 2 + 3 + 6 = 17
2 wounds on -1 AS3d6
5 + 6 + 1 = 12
4 gladeguard hitting the thing on 3's
2 hits wounding on 6's4d6
4 + 1 + 2 + 3 = 10
no wounds2d6
4 + 1 = 5
No i just pray my other alter will survive the charge so he gets some attacks back
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- misanthrope105
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
blessing is gone.4d6
3 + 4 + 4 + 3 = 14
panic test on gnoblars:
flee:2d6
4 + 6 = 10
last surviving irongut attacking the altar:2d6
1 + 4 = 5
hitting on 4s:
wounding 2s:2d6
1 + 4 = 5
2 wounds at -32d6
4 + 5 = 9
2 attacks back from the gnoblars:
2 hits, wounding on 5s:2d6
4 + 5 = 9
1 wound at normal saves.2d6
4 + 6 = 10
2 saves from the scouts:
+ the wounds from the dryads means last belcher is dead.2d6
4 + 1 = 5
butcher is down to 1 wound, he'll direct his attacks at the glade guard:
wounding on 3s:4d6
4 + 3 + 4 + 1 = 12
6 attacks from the belchers at the altar:2d6
6 + 6 = 12
3 hits:6d6
3 + 3 + 5 + 3 + 5 + 4 = 23
2 wounds at -2 save.3d6
6 + 2 + 6 = 14
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
The irongut striking the alter only hit on 1 attack. No save on the other.
6+ AS for the WR
6+ AS for the alter
6+ AS for the WR
nope the FS save1d6
4 = 4
saved1d6
6 = 6
6+ AS for the alter
1 saved so he is down to 1 wound.2d6
5 + 6 = 11
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
3 attacks back from the alter hitting on 3's
bummer 1 hit wounding on 33d6
2 + 1 + 6 = 9
no wound. Stupid alter1d6
1 = 1
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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- Armies I play: WE, Dwarf, HE, Skaven, VC, O&G
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Re: Misanthrope105 (OK) vs Baardah (WE) 1999
Also no gnoblars hit because of fear. But no wounds so no foul.
I'll go for a CR calculation. Coorect me WHEN I get it wrong
alter vs irongut. Alter 3 wounds. Us below5 so no rear bonus.
Irongut 1 wound and outnumber. Unless the last is a standard bearer alter win by 1. If it is it's a draw.
Butcher/leadbelcher vs dryads/ scouts.
We: 4 wounds, +1 for Outnumber
OK: 2 wounds
loose by 3
wr vs gnoblar: wr + 3 for wounds, 1 for flank.
Gnoblars has standard? And outnumber so loose by 2
is the gorger dead?
I'll go for a CR calculation. Coorect me WHEN I get it wrong
alter vs irongut. Alter 3 wounds. Us below5 so no rear bonus.
Irongut 1 wound and outnumber. Unless the last is a standard bearer alter win by 1. If it is it's a draw.
Butcher/leadbelcher vs dryads/ scouts.
We: 4 wounds, +1 for Outnumber
OK: 2 wounds
loose by 3
wr vs gnoblar: wr + 3 for wounds, 1 for flank.
Gnoblars has standard? And outnumber so loose by 2
is the gorger dead?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...