You will indeed hit 4 models with the cannon, one of which might be my Lord if he fails the "Look Out Sir"
Which he doesn't, so you kill 4 Pikemen.Result of the throw of dice "1d6" :
6 = 6
So you kill 4 Pikemen with the cannon and 5 with the Handgunners, 3 Spearmen with the general and 3 Horsemen with the other Handgunners, correct? Let me know if I've missed anything
Don't worry about rotating the units; just so long as I know what they are now, it saves any issues later.
Saves for the combat:
NopeResult of the throw of dice "3d6" :
4 + 5 + 1 = 10
That leaves 2 Horsmen to strike back
Both hithitting on 4s wrote:Result of the throw of dice "2d6" :
6 + 6 = 12
1 wound at normal saveswounding on 4s wrote:Result of the throw of dice "2d6" :
1 + 6 = 7
Panic tests for the Pikemen and unengaged Horsemen
Pikes:
Passed on General's LdResult of the throw of dice "2d6" :
3 + 5 = 8
Horsemen:
Failed (no surprise there )Result of the throw of dice "2d6" :
6 + 4 = 10
Running:
11"Result of the throw of dice "3d6" :
2 + 3 + 6 = 11
~~~~~~~~~~~~
Just 1 wound for you to save on the Horsemen. You will either win by 2 or 4 depending on whether you make it, so here's a Break test anyway
The General is within 18", so they can use his Ld. It all depends on your save...Result of the throw of dice "2d6" :
1 + 5 = 6