But what if we had a tool we could use to remove this frustration? What if humanity had already encountered difficulties assigning value to commodities? Could it be that there already exists a solution waiting for us in the pages of our history? From the early days of tribal bartering to the advent of mercantile capitalism, value for goods and services were assessed and compared through use of mankind's greatest invention. Indeed, the savior of Age of Sigmar is the same force that enabled savages from all over the world to ascend from a dreary and devoid existence. The solution to balancing AoS is mathematics.
[ (Wounds + Attacks) x (Movement + Bravery) / Save ]
Now I've been attempting to share the good word with the good folks of this community, but mostly my altruism has fallen on deaf ears. Outside of this community (and a few other exceptions) I do not typically trouble myself with the concerns of others. To protect my interests in the fantasy community, I will attempt to make my final appeal. Below is the entire woodelf model range with the Point-Cost-Algorithm applied to them.
Heroes
Araloth - 39 pts
Glade Captain BSB- 24pts
Glade Lord w/ BOL, HODA, hunting falcon, & kindred blade- 42pts
Glade Lord w/ starlight spear & Kindred blade- 39pts
Glade Lord w/ starlight great blade & BOL- 39pts
Glade Lord on Great Eagle w/ BOL- 84pts
Glade Lord on Great Eagle w/ gladelord spirit blade- 90pts
Mounted Glade Lord- 61pts
Orion- 100 pts
Glade Lord on Forest Dragon- 132pts
Glade Lord on Great Stag- 68pts
Glade Lord on Great Stag w/ BOL- 81pts
SpellWeaver w/ heartwood staff- 13pts
SpellWeaver w/ blows of mystic power- 18pts
SpellWeaver w/ Purebred & heartwood staff- 28pts
Sisters of Twilight on Forest Dragon- 193 pts
Shadow Dancer- 23pts
BranchWraith- 21pts
Durthu- 131pts
Waywatcher Lord- 31pts
Treeman Ancient- 80 pts
Units
Hunting Hounds- 16pts
Glade Guard- 6pts
Wild Riders- 23pts
Waywatchers- 11pts
Wardancers- 8pts
Wildwood Rangers- 8pts
Warhawk Riders- 33pts
Glade Riders- 24 pts
Eternal Guard- 6pts
Sisters of the Thorn- 27pts
Great Eagles- 30pts
Dryads- 8pts
Treekin- 21pts
Treeman- 88pts
Look at how much these numbers make sense. Compare them to other armies....
(WildRiders are 3 points more then Knights of the Realm, but 3 points less then both Questing Knights and Grail Knights)
(Glade Guard are 1 point more then Peasant Bowman, but the same cost as Dwarf Quarrelers and Thunderers)
(Nagash is 190pts and can cast 8 spells a turn, but a SpellWeaver w/ heartwood staff is 13pts. We can literally field 14 Spellweavers for the same price.)
All special rules are internally balanced upon the model's point-cost, and magic is no better then any other special rule.
Folks I'm telling you AoS is exactly what we have been asking for. Just look a little closer.
