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sentinalofthewoods wrote:yes, unicorn riders that shoot rainbows..hell yeah
Aezeal wrote:Wait...
is the unit in question the sisters.. because their javelins do not have quick to fire right?
Billthesurly wrote:my Amazonian Fast Cav who have javelins.
youngseward wrote:Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
Aezeal wrote:youngseward wrote:Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
What is the difference in the rules between regular spears and the EG spears then?
NonnoSte wrote:Billthesurly wrote:my Amazonian Fast Cav who have javelins.
forgive my OT intrusion, but do you mean you actually play Amazons? I just saw the cover of the unofficial codex and I was wondering where I could find their ruleset.
sentinalofthewoods wrote:yes, unicorn riders that shoot rainbows..hell yeah
Boskie43 wrote:Def him.![]()
I can/do agree with you on the Spears for the Cav. I realize its still a "spear" and would prefer to avoid the arguements we had in the book right before this when it's clearly named a spear in our magic items![]()
But... If our sisters are stuck (rightly so IMO) without having quick to fire javelins because of the way the item is written in the book, then I agree that our Cav continues to use their "special weapon" in subsequent rounds.
Saying that, If an opponent has a major disagreement/really "butt hurt" by it - I'll play it either way as I've found if wild riders are still there in turn 2, we did something wrong(I suppose the same goes to glade riders too)
youngseward wrote:Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
Mollesvinet wrote:But bill, following that reasoning wild riders are only armour piercing on their first turn of combat. (as normal spears are only used when charging for cavalry)
I know which of the two I prefer!
Billthesurly wrote:youngseward wrote:Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
Blackbriar Javelins are JAVELINS. They shoot just like javelins do and therefore they are Quick to Fire just like any other javelins in the game. Quick to Fire is not specific to a unit or troop type it is specific to a weapon type. They also happen to be poisoned - however, I cannot find any mention of them being armor piercing anywhere.
Billthesurly wrote:Mollesvinet wrote:But bill, following that reasoning wild riders are only armour piercing on their first turn of combat. (as normal spears are only used when charging for cavalry)
I know which of the two I prefer!
Well, if Wild Riders only have armor piercing because of their Asrai Spears, and it would appear that they do, then they do not have armor piercing on subsequent turns when they switch to hand weapons. It seems to be right there in black and white on BRB pg. 91. Wild Riders do not have a special rule that says that they somehow possess the armor piercing special rule - it is only present because of their spears. When they don't use the spear...
Unfortunate but apparently true. I don't believe that simply putting a descriptor in front of the noun changes the basic weapon type. A Blackbriar javelin is a javelin. An Asrai Spear is a spear. An Asrai Longbow is a longbow.
I would be delighted to be proven wrong here but I think claiming otherwise in these cases is a bit of a stretch.
Besides - I believe that by your argument a Wild Rider charging with his Asrai Spear would get AP - but would not get +1 strength because that is only for "spears". Somewhat silly no?
Billthesurly wrote:youngseward wrote:Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
Blackbriar Javelins are JAVELINS. They shoot just like javelins do and therefore they are Quick to Fire just like any other javelins in the game. Quick to Fire is not specific to a unit or troop type it is specific to a weapon type. They also happen to be poisoned - however, I cannot find any mention of them being armor piercing anywhere.
A spear is only used in a turn in which the wielder charged into combat. In subsequent turns (or if the wielder did not charge) the model uses its hand weapon.
The Strength bonus granted to a mounted model by an Asrai spear only applies in a turn in which the wielder charged into combat.
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