2000 Pts All Comers

Discuss your latest army list or composition, or ideas on how to create your next tournament-winning army.

Moderator: Council of Elders

Locked
User avatar
Commissarsean
Newcomer
Newcomer
Posts: 7
Joined: 05 Jun 2014, 12:48
Armies I play: Wood elves. Tomb kings

2000 Pts All Comers

Post by Commissarsean »

Lords - 320pts
Spell Weaver (4) shadow
Acorn of the ages

Heroes - 100pts
Shadow dancer

Core - 524pts
Eternal Guard x19
Full command

Glade Guard x19
Hag bane Tips

Special - 625pts
Wild Riders x5
Full command

Deepwood Scouts x10
Hag bane Tips

Deepwood Scouts x10
Hag bane Tips

Tree kin x3
Elder

Rare - 425pts

Treeman

Waywatchers x10

Tactics.
On one flank is the tree man and tree kin. The tree man acts as anvil with the tree kin flank charging.
The same on the opposite flank with the eternal guard and wild riders. The waywatchers and glade guard
Are used to clean up chaff and artillery. I will use the woods to try and channel my opponent to my anvils while
Taking fire from all my arrows. Thoughts, queries, concerns.

Moved to the Call of the Hunt ~ Beithir
Hail Anath Raema, the savage huntress.
User avatar
FriedTaterExplosion
Bladesinger
Bladesinger
Posts: 662
Joined: 12 Feb 2006, 19:57
Armies I play: Wood Elves, Dwarfs, and Salamanders
Location: United States- Vermont

Re: 2000 Pts All Comers

Post by FriedTaterExplosion »

You need a BSB for a list with eternal guard and a treeman. I'd shiftt some points around (primarily by switching the Shadowdancer to be a BSB.) Other than that, it looks solid.
User avatar
Commissarsean
Newcomer
Newcomer
Posts: 7
Joined: 05 Jun 2014, 12:48
Armies I play: Wood elves. Tomb kings

Re: 2000 Pts All Comers

Post by Commissarsean »

You suggest just a bsb with hail of doom arrows? In with the eternal guard?
Hail Anath Raema, the savage huntress.
User avatar
FriedTaterExplosion
Bladesinger
Bladesinger
Posts: 662
Joined: 12 Feb 2006, 19:57
Armies I play: Wood Elves, Dwarfs, and Salamanders
Location: United States- Vermont

Re: 2000 Pts All Comers

Post by FriedTaterExplosion »

Commissarsean wrote:You suggest just a bsb with hail of doom arrows? In with the eternal guard?
Put him somewhere safe, but within 12 inches of the EG, Treeman, and Treekin. You probably don't want him with the EG- as the HoDA arrow leaves him very squishy. Keep him out of combat as much as possible.
Locked