Simple enough question :
Can the Lore of Metal hurt Treekin/Treemen?
thanks for the answers,
I bet Unicorn's first!
Lore of Metal
Moderator: Council of Elders
Re: Lore of Metal
By the RAW it can. It is extremely stupid but true. They should have put out a errata or faq a LONG time ago which indicates that those spells don't work on things with "Scaly Skin," or at the very least... the Scaly skin component of their overall armor save doesn't count.
Re: Lore of Metal
What's RAW, except for ' raw meat in unhealthy ' I'm quite unfamiliar with the term.
Re: Lore of Metal
RAW is short for "rules as written" while RAI is short for "rules as intended." The second one doesn't really matter because RAI is always subjective. RAW is black and white.
- Noght
- Bladesinger
- Posts: 727
- Joined: 10 Jan 2011, 13:53
- Armies I play: Empire, Wood Elves, Orcs & Goblins
- Location: Normal, IL
Re: Lore of Metal
Yep.
3+ to wound Treemen, no AS or Ward Save.
4+ to wound Treekin, no AS or Ward Save.
Can't hurt the Dryads though.
Oh yeah, it's Flaming so take 2x please...
Man oh man, Tree Spirits need a true Ward Save.
Did your opponent take Metal Lore knowing he was playing you, it's normally vary rare to see in an "all-comers" list. I've made an Empire list with some Handguns hoping for the Enchanted Blades (+1 to hit) and Greatswords for Glittering Robe (Scaly Skin 5+ for 2+ Armor Save) but normally it's Light.
Noght
3+ to wound Treemen, no AS or Ward Save.
4+ to wound Treekin, no AS or Ward Save.
Can't hurt the Dryads though.
Oh yeah, it's Flaming so take 2x please...
Man oh man, Tree Spirits need a true Ward Save.
Did your opponent take Metal Lore knowing he was playing you, it's normally vary rare to see in an "all-comers" list. I've made an Empire list with some Handguns hoping for the Enchanted Blades (+1 to hit) and Greatswords for Glittering Robe (Scaly Skin 5+ for 2+ Armor Save) but normally it's Light.
Noght
"Spirit of the Game arguments are used by Role Players who get their A$$es kicked by Wargammers."
Re: Lore of Metal
I should've taken that betKulgan86 wrote:I bet Unicorn's first!
- unicorn
- Walking Rulebook
- Posts: 4267
- Joined: 18 Oct 2007, 13:12
- Armies I play: Wood Elves
- Location: Czech republic (GMT+1 for WFO purposes)
Re: Lore of Metal
I am not online 24/7, more likely once or twice per dayKulgan86 wrote:I bet Unicorn's first!
Anyway, the answer to your question is - yes, it can. By fluff, it makes no sense, but by rules, it is clear case.
Unicorn's conversions (updated 1st Jun)
Painted
BSB, mounted noble, WD noble, Branchie, Alter, Treeman, 12 WR, 10 WD, 10 GR, 10 WW, 5 Dryads, 5 WhR, 6 Tk, Altar of Khaine
Finished
Treeman, 10 WD, dragon lord, Alter, 9 WhR, 5 GR, DE sin, OK Butcher, Beast heroes x5
Painted
BSB, mounted noble, WD noble, Branchie, Alter, Treeman, 12 WR, 10 WD, 10 GR, 10 WW, 5 Dryads, 5 WhR, 6 Tk, Altar of Khaine
Finished
Treeman, 10 WD, dragon lord, Alter, 9 WhR, 5 GR, DE sin, OK Butcher, Beast heroes x5
Re: Lore of Metal
Fluff is a bit wonky there, but I think it should be there for hydras, lizardmen, and such(tree spirits don't need the hit). I personally run Lore of Metal quite often with my Dark Elves.
My dream for 8th ed Wood Elves: Less need to use Trees, elves get better, less need for me to have a Lord Mage. Not the most realistic, but hey we've got to have wishlists eh?
ALL HAIL TREE MAMMOTH!
ALL HAIL TREE MAMMOTH!