Play all your WFO battles in here!
Moderator: Council of Elders
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 22 Jul 2010, 20:39
I've got to go aswell, do you mind if I do my ASF and nets rolls now?
well, roll for nets,
1d6
5 = 5
you're -1 strength,
3 attacks from the big boss, he'll use his potion so is S7 and will attack the helcannon,
3d6
5 + 6 + 1 = 12
2 hits,
2d6
2 + 3 = 5
only 1 wound.
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 22 Jul 2010, 23:02
knight flees off the board. you still need a terror test for the hellcannon before you make your attacks.
here's moves:
My sorcerer has to challenge, will you accept?
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 23 Jul 2010, 07:24
whoops, I forgot about that
, yes my asf gobbo will accept - do you want to just put my earlier attacks on the sorcerer instead of the hellcannon?
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 23 Jul 2010, 08:44
if you want, which would mean 2 6+ saves to save the sorc :P
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 23 Jul 2010, 14:49
ok, I'll tempt fate
oh, and one last thing... the new warhammer FAQ is out and look what I found...
Q: Does the ‘Look Out Sir’ special rule apply against all spells that
use templates? (p93)
A: Yes.
I suppose it's way too late now for my lord and other character
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 23 Jul 2010, 17:42
aaah, thats unfortunate, new systems make games difficult, you need to make your terror test then the rest of your attacks as all of mine strike last
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 23 Jul 2010, 18:52
terror test,
2d6
6 + 1 = 7
bsb reroll,
2d6
1 + 5 = 6
fine then,
so 9 attacks on the marauders,
9d6
4 + 4 + 2 + 3 + 3 + 5 + 1 + 4 + 5 = 31
5 hits,
5d6
5 + 5 + 4 + 4 + 6 = 24
5 dead... now 6 attacks on the cannon,
6d6
4 + 6 + 2 + 1 + 2 + 1 = 16
2 hits,
2d6
5 + 1 = 6
no wounds
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 23 Jul 2010, 21:23
sorcerer fails one save and dies.
marauders do 6 wounds, hellcannon does 5 normal wounds, and 5 stomp wounds, so in all, you have 6 wounds, standard and i no ranks left, to my 16 wounds, and charging so you lose by a lot :P
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 24 Jul 2010, 07:46
so I need a double 1 to stay,
2d6
6 + 5 = 11
failed, and reroll,
2d6
2 + 2 = 4
running,
2d6
3 + 4 = 7
7 inches, are you pursuing?
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 24 Jul 2010, 16:08
i have to pursue:
marauders catch them with a 7, hellcannon goes 6, shall we call it a game there?
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 24 Jul 2010, 17:31
I think it might be best
...
So, all in all a good game, just one thing though. That spell is brutal!!! you made the extremely correct decision on using death vs. gobbos, there were just too many ways for my poor greenskins to die
I really don't know what I was going to do with my bsb
I think I was distracted by the shiny new carpet
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 25 Jul 2010, 19:19
lol, up for another one? shall we escalate to 1500 pts?
lucky git
Wild Hunter
Posts: 1118 Joined: 16 Mar 2010, 20:20
Armies I play: chaos dwarfs, ogres, orcs and goblins, gnoblars, lizardmen, and new stuff everyday
Post
by lucky git » 25 Jul 2010, 19:27
sure
, I'd love another game... but I'm feeling a tad more ambitious, how about 2000pts? Otherwise I'm fine with 1500
misanthrope105
Wild Hunter
Posts: 1057 Joined: 24 Dec 2009, 19:01
Armies I play: Wood Elves, Orcs and Goblins, Ogres, Warriors of Chaos, Space Marines
Post
by misanthrope105 » 25 Jul 2010, 21:07
2000 sounds good, i'm off to enhance my nerdage by learning to play D&D tonight, so if you wanna start up the thread i'll work on a list and such asap