[C] WFO Baardah (WE) vs. Beithir (O&G) 1000pts
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- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
I've bin out travelling today and i'm so tired i can't Think. Will post my moves tomorrow. However my dryads will charge your wolfriders so. Chargereaction?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Stand and Shoot - this is where you find out that the Dryads are too far away to charge
No hits anyway, so it doesn't make any difference.hitting on 6s for skirmishers and long range wrote:Result of the throw of dice "5d6" :
2 + 2 + 5 + 5 + 5 = 19
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Told you I wher to tired to think. Well well
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
My moves then
Magic:
Fury of the forest on bosses unit:
I'll use all 3 PD
Magic:
Fury of the forest on bosses unit:
I'll use all 3 PD
Guess that makes it hard to dispel?Result of the throw of dice "3d6" :
3 + 6 + 4 = 13
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
So D6 S5 hits from the spell because of being within 6" of a forest:
Wounding on 2's
On to Shooting:
GR will shoot at the closest fanatic:
Hitting on 4's
GG unit of 10 will fire at the fanatic closest to them
hitting on 4's
GG unit of 6 will fire at the last fanatic:
Hitting on 4's
3 hits wounding on 3's
Alter will fire at the Bosses GG unit. Hitting on 2
Wound on 4
Damn that singer is on fire this game!Result of the throw of dice "1d6" :
6 = 6
Wounding on 2's
5 wounds on -2ASResult of the throw of dice "6d6" :
5 + 4 + 3 + 2 + 1 + 4 = 19
On to Shooting:
GR will shoot at the closest fanatic:
Hitting on 4's
4 hits wounding on 4'sResult of the throw of dice "4d6" :
6 + 5 + 4 + 5 = 20
3 wounds, normal ASResult of the throw of dice "4d6" :
1 + 6 + 6 + 6 = 19
GG unit of 10 will fire at the fanatic closest to them
hitting on 4's
6 hits wounding on 3's (am I right?)Result of the throw of dice "10d6" :
5 + 2 + 5 + 3 + 4 + 3 + 1 + 6 + 4 + 6 = 39
4 wounds, -1 ASResult of the throw of dice "6d6" :
5 + 4 + 2 + 5 + 6 + 1 = 23
GG unit of 6 will fire at the last fanatic:
Hitting on 4's
Result of the throw of dice "6d6" :
2 + 4 + 6 + 6 + 2 + 1 = 21
3 hits wounding on 3's
2 wounds, -1 ASResult of the throw of dice "3d6" :
1 + 5 + 6 = 12
Alter will fire at the Bosses GG unit. Hitting on 2
Hit.Result of the throw of dice "1d6" :
4 = 4
Wound on 4
wound. Normal ASResult of the throw of dice "1d6" :
5 = 5
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
I was wondering, have I bin extremely lucky with the dice this game or is this what I can expect from my troops. Shooting has been great, but is this normal or OTT. I guess my singer has overperformed and ofcourse has no opposition from enemymagic but still...
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
I'll attempt a hopeless dispel:
The three Fanatics are dead then
1 6+ AS for the Gobbos:
5 dead Gobbos then, not enough for a Panic test
I don't think you've been that lucky with dice - Wood Elves are good at shooting, and Goblins are very soft targets Your Spellsinger has done well getting such high rolls for FotF, but as you said she's been virtually unopposed and so you've had free reign in the magic phase.
In fairness, an all Goblin army is never going to be a match for an equal size Wood Elf army. I think you could probably be confident of taking on twice this number of Goblins with your army! What this game hopefully has taught you is a bit about how to use a Wood Elf army - that's the first thing you need to master. Once you know what to do with your own army, you can start worrying about your opponent's
Anyway, if that's your turn over I suppose I had better start mine
NopeResult of the throw of dice "2d6" :
1 + 3 = 4
The three Fanatics are dead then
1 6+ AS for the Gobbos:
Saved!Result of the throw of dice "1d6" :
6 = 6
5 dead Gobbos then, not enough for a Panic test
I don't think you've been that lucky with dice - Wood Elves are good at shooting, and Goblins are very soft targets Your Spellsinger has done well getting such high rolls for FotF, but as you said she's been virtually unopposed and so you've had free reign in the magic phase.
In fairness, an all Goblin army is never going to be a match for an equal size Wood Elf army. I think you could probably be confident of taking on twice this number of Goblins with your army! What this game hopefully has taught you is a bit about how to use a Wood Elf army - that's the first thing you need to master. Once you know what to do with your own army, you can start worrying about your opponent's
Anyway, if that's your turn over I suppose I had better start mine
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
I'm done. its your turn
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Don't wanna nag, but I just thought i'd remind you. You know its your turn now?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Yes, I know. I'll get round to it as soon as I can
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
made an attempt at the end turn map. Think this should be right
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
- The Philosopher
- Posts: 17411
- Joined: 18 Apr 2006, 18:03
- Armies I play: Wood Elves, Bretonnians | Sylvaneth, Soulblight Gravelords | Astra Militarum, Tau
- Location: Staffordshire, UK
Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Sorry for the delay Baardah
First up for my turn then - Animosity, from left to right:
Here are my moves then:
And the Wolf Riders may as well take a potshot at the Dryads again:
Your turn again
First up for my turn then - Animosity, from left to right:
They all behave...Result of the throw of dice "3d6" :
5 + 2 + 3 = 10
Here are my moves then:
And the Wolf Riders may as well take a potshot at the Dryads again:
No hits...Result of the throw of dice "5d6" :
2 + 5 + 4 + 3 + 5 = 19
Your turn again
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Dryads will charge the wolfriders again:
only two are in range so they'll have a frontage of 2
Alter, GR and wardancers will charge the bosses goblinunit
reactions?
other moves will be some minor positionchanges for the gladeguard.
attempting fury of the forest with 3d6 at the nonboss goblinunit
only two are in range so they'll have a frontage of 2
Alter, GR and wardancers will charge the bosses goblinunit
reactions?
other moves will be some minor positionchanges for the gladeguard.
attempting fury of the forest with 3d6 at the nonboss goblinunit
Result of the throw of dice "3d6" :
6 + 5 + 2 = 13
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
- The Philosopher
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- Joined: 18 Apr 2006, 18:03
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- Location: Staffordshire, UK
Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Luckily no Fear tests being as I outnumber you more than two-to-one, so the Goblins will Hold.
The Wolf Riders will also attempt to hold...
The Wolf Riders will also attempt to hold...
They fail - hitting on 6s then.Result of the throw of dice "2d6" :
3 + 5 = 8
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
if no dispel on Fury of the forest:
# of hits:
then Treesing with last dice:
if no dispel:
# of hits:
S5 being within 6" of a forest, wounding on 2'sResult of the throw of dice "1d6" :
4 = 4
4 wound -2 ASResult of the throw of dice "4d6" :
3 + 3 + 4 + 5 = 15
then Treesing with last dice:
castResult of the throw of dice "1d6" :
5 = 5
if no dispel:
5" towards left table edgeResult of the throw of dice "1d3 +2" :
3 + 2 = 5
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Shooting:
IF that treesing goes through: GG on hill will shoot at the goblins not engaged in CC:
hitting on 3's
wounding on 3's
Oh. And i just wondered: do you outnumber 2:1? there is 4 GR; US2 to the rear=8, US 7 of wardancers in front an US1 of Alter to flank: total 16 so you need 32 models. You have 28. I won't argue. just wondering if i understand this right or wrong?
IF that treesing goes through: GG on hill will shoot at the goblins not engaged in CC:
hitting on 3's
4 hitsResult of the throw of dice "6d6" :
3 + 5 + 4 + 5 + 1 + 1 = 19
wounding on 3's
3 wounds on -1 ASResult of the throw of dice "4d6" :
4 + 6 + 4 + 1 = 15
Oh. And i just wondered: do you outnumber 2:1? there is 4 GR; US2 to the rear=8, US 7 of wardancers in front an US1 of Alter to flank: total 16 so you need 32 models. You have 28. I won't argue. just wondering if i understand this right or wrong?
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
- The Philosopher
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- Joined: 18 Apr 2006, 18:03
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- Location: Staffordshire, UK
Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Fear tests are taken on a charge-by-charge basis; each charge is seperate, so the Fear tests (and thus outnumbering) are judged seperately. Your models are not one unit - they are three seperate units.
Anyway, I will dispel FotF:
Anyway, I will dispel FotF:
So 4 Goblins die from that and 3 Goblins die from the ArchersResult of the throw of dice "2d6" :
4 + 4 = 8
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Nice Get that outnumber issue cleared I really had it misunderstood.
Onto CC
first dryads at the wolfriders:
10 attacks hitting on 3's:
rest of combat up soon
Onto CC
first dryads at the wolfriders:
10 attacks hitting on 3's:
7 hits wounding on 3'sResult of the throw of dice "10d6" :
3 + 5 + 2 + 4 + 2 + 6 + 5 + 3 + 1 + 3 = 34
5 wounds on -1 ASResult of the throw of dice "7d6" :
5 + 1 + 4 + 5 + 5 + 2 + 3 = 25
rest of combat up soon
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Wardancers use their +1 attack dance which makes 21 attacks. I'll direct 6 attacks at the boss. So that's 15 at the unit.
First at the boss, hitting on 3's
then at the unit hitting on 3's
wounding on 3's
First at the boss, hitting on 3's
4 hits wounding on 4'sResult of the throw of dice "6d6" :
3 + 4 + 1 + 4 + 4 + 1 = 17
3 wounds on -1 ASResult of the throw of dice "4d6" :
6 + 5 + 4 + 1 = 16
then at the unit hitting on 3's
9 hitsResult of the throw of dice "15d6" :
2 + 1 + 2 + 4 + 6 + 3 + 5 + 4 + 5 + 1 + 6 + 1 + 1 + 4 + 4 = 49
wounding on 3's
5 wounds on -1 ASResult of the throw of dice "9d6" :
6 + 1 + 6 + 4 + 2 + 1 + 3 + 5 + 2 = 30
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Gladeriders:
both riders and horses hit at 3's; respectively
horses wounding on 4's
then alter with 4 attacks hitting on 3's
both riders and horses hit at 3's; respectively
riders wounding on 3'sRolling "4d6" 2 times
1: 4 + 5 + 3 + 6 = 18
2: 6 + 6 + 3 + 6 = 21
sum: 39, average: 19.50
3 wounds on -1 ASResult of the throw of dice "4d6" :
6 + 5 + 1 + 5 = 17
horses wounding on 4's
3 wounds on normal savesResult of the throw of dice "4d6" :
4 + 5 + 4 + 3 = 16
then alter with 4 attacks hitting on 3's
3 hits wounding on 2'sResult of the throw of dice "4d6" :
1 + 6 + 3 + 4 = 14
3 wounds on -3 ASResult of the throw of dice "3d6" :
6 + 6 + 5 = 17
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
- The Philosopher
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Sorry I'm taking so long to respond Baardah I'll get round to carrying on our game as soon as I can
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
Its no problem. I understand people have more important things to do than warhammer. Whenever you have the time
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...
- Beithir Seun
- The Philosopher
- Posts: 17411
- Joined: 18 Apr 2006, 18:03
- Armies I play: Wood Elves, Bretonnians | Sylvaneth, Soulblight Gravelords | Astra Militarum, Tau
- Location: Staffordshire, UK
Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
6+ AS for the Wolf Riders:
5+ Ward for the Big Boss:
6+ AS for the Gobbos against the Wardancers:
6+ AS from the horses:
No saves against the Glade Riders, so that's another 3 dead, and no saves from the Alter so yet another 3 dead.
That's 12 dead Goblins in total, plus the Big Boss and the Wolf Riders - all in all, I get no attacks back
Break Test on Insane Courage:
Panic test for the other Gobbo unit:
All in all, I don't have anything left to do really. You have most definitely massacred me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anyway, thanks for the game Baardah. I hope it's helped you learn a bit more about Wood Elves. You have my most sincere apologies for the massive delays in posting
None, so they're wiped outResult of the throw of dice "5d6" :
3 + 2 + 3 + 4 + 1 = 13
5+ Ward for the Big Boss:
1 save, but he still suffers 2 woundsResult of the throw of dice "3d6" :
2 + 6 + 3 = 11
6+ AS for the Gobbos against the Wardancers:
1 saved, 4 deadResult of the throw of dice "5d6" :
6 + 2 + 2 + 5 + 3 = 18
6+ AS from the horses:
Another 2 deadResult of the throw of dice "3d6" :
2 + 4 + 6 = 12
No saves against the Glade Riders, so that's another 3 dead, and no saves from the Alter so yet another 3 dead.
That's 12 dead Goblins in total, plus the Big Boss and the Wolf Riders - all in all, I get no attacks back
Break Test on Insane Courage:
NopeResult of the throw of dice "2d6" :
3 + 5 = 8
They run 7", and I'm fairly confident you'll catch them.Result of the throw of dice "2d6" :
2 + 5 = 7
Panic test for the other Gobbo unit:
Somehow, they passResult of the throw of dice "2d6" :
2 + 3 = 5
All in all, I don't have anything left to do really. You have most definitely massacred me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anyway, thanks for the game Baardah. I hope it's helped you learn a bit more about Wood Elves. You have my most sincere apologies for the massive delays in posting
Carrot and Stick ~ Beithir's Blog
- Baardah
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Re: WFO Baardah (WE) vs. Beithir (O&G) 1000pts
No problem with the delays. I have lots of other things to do and waiting for a WFO really doesn't bother me at all. Thanks for the game. And thanks for teaching me.
My summer night wood elves
Drstrangelove wrote:Imagine a magic item. For 20 points you get +4M, Vanguard, extra +1 to your armour save, unlimited free reforms, and an extra S3 attack at I4.
That item would be in every list.
That item is a horse...