AoS: Banishment mechanic?

Discuss anything related to the Asrai, our forests, or camps around the Old World in here.

Moderator: Council of Elders

AoS: Banishment mechanic?

Postby Nicholas Nitro » 26 Jul 2015, 02:14

We already know that a caster can attempt to unbind an opponent's spell during that opposing player's hero phase, so long as two opposing casters are within 18" of each other. So you can attempt to prevent a caster from summoning, but what about banishing summoned units after the fact? I'm guessing this will be a mechanic introduced in a later campaign book.

For the purposes of house rules (until something official comes out) should a 'banishment' mechanic be a spell option for wizards?
If so, should it be the same numbers as the casting requirements, or more like 'unbinding' where the banishing wizard must match or beat the summoning roll?
"Herald of Athel Loren" Limited Edition Book #0165
AoS is the greatest!
Nicholas Nitro
Horsemaster
User avatar Horsemaster
 
Posts: 334
Joined: 19 May 2014, 07:35
Location: Frozen Forests of Chugiak, Alaska

Re: AoS: Banishment mechanic?

Postby Hyarion » 26 Jul 2015, 02:47

Beat the summoning roll. Or perhaps, base cost +1/model remaining in the unit (+1 for a spell that summons 5 models, +1 per 2 models remaining for a spell that summons 10, etc)
The Warrior of the Silver Flame
I hold the Glaive of Law against the Earth.

If you refuse to capitalize on your strengths or make the most of your opponent's weaknesses, you are begging to lose.
There is no combat without movement.

Image
Hyarion
Elder of the Council
User avatar Elder of the Council (1)
 
Posts: 4870
Joined: 19 Jun 2006, 15:08
Location: The Glade of Eternal Moonlight


Return to The Hall of Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron