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sentinalofthewoods wrote:yes, unicorn riders that shoot rainbows..hell yeah
frogboy wrote:GW release a brand new game, immediately the internet community says it's broken and invent their own rules...
Avalon101 wrote:Everyone is worried about *that guy* with 10 demon princes in his bits box. lol
Aezeal wrote:frogboy wrote:GW release a brand new game, immediately the internet community says it's broken and invent their own rules...
Anyone can wonder (especially someone who hasn't played a game of AoS or warhammer at all recently) all they like of course.. but one could also wonder why several (here on the forum already)/ multitudes of people (what I've read online) have come to this same conclusion seperate from each other within a week of the game being released. The fact a game is released sadly doesn't mean all it's rules are good as they are.
Good luck being confused.. another option is to actually read the rules and the comments made about it.. that would probably help against the confusion.
sentinalofthewoods wrote:yes, unicorn riders that shoot rainbows..hell yeah
frogboy wrote:Aezeal wrote:frogboy wrote:GW release a brand new game, immediately the internet community says it's broken and invent their own rules...
Anyone can wonder (especially someone who hasn't played a game of AoS or warhammer at all recently) all they like of course.. but one could also wonder why several (here on the forum already)/ multitudes of people (what I've read online) have come to this same conclusion seperate from each other within a week of the game being released. The fact a game is released sadly doesn't mean all it's rules are good as they are.
Good luck being confused.. another option is to actually read the rules and the comments made about it.. that would probably help against the confusion.
Aezeal, why do you keep ending conversations in this way ?
But to carry on the discussion, lots of people on the internet believe that, or may have expressed that there may need to be a balance in the way the game is played. But do we really need that, isn't that going to be confusing for pick up games, didn't GW just simplify the rules for this exact reason? We don't need FAQ's any more we can just rock up at a gaming club/store and after a quick chat whip out or toys and start to play.
But to carry on the discussion, lots of people on the internet
But do we really need that, isn't that going to be confusing for pick up games, didn't GW just simplify the rules for this exact reason?
We don't need FAQ's any more we can just rock up at a gaming club/store and after a quick chat whip out or toys and start to play
Hyarion wrote:Emperor Fire Dragon! Woooo!
Ramesesis wrote:Please, gentlemen! No need to fall out over this.
I suggest you both take deep breath.
What Aezeal points to is that the game does NOT fullfill the needs of many gamers who wants a competitive element. And despite being a cuddly fluffbunny as I am when my army is placed I intend to win or at least try too. But win with what I have at hand, like a real military commander. I hate the idea of playing hardcore monsterherohammer as Aezeal described.
Even facing powergamer in the old days, the army I face still looked like an army. I did it once, my balanced WE against Tomb Kings in 2007. Started out bad but thanks to my highborn his Eternal Guard going above and beyond and breaking through to the other side and my smal, wardancer unit killing both King and Prince I turned it around. It was hard but I managed. It would be impossible today since like Aezeal points out, I would have to fight against both supertough models AND his outnumbering bonus.
GW just assumed everyone will play with lots of units. And that everyone only play with their best chums. And that people will take weak units for some strange reason just because they can.
Killerdou wrote:What's the point of summoning if you can just start the game with all of those models anyways?
edit:
Don't say outnumber rules, because if you're outnumbered by deamons of chaos there is no rule that'll fix that:P
Billthesurly wrote:As I understand from talking to the local shop owner who has been in contact with GW about this game for some time now - AoS is supposed to have been deliberately designed to balk tournament play. Apparently they felt like WFB had been taken over by people who formalized the game for tournament play to the point that casual gamers were being shoved out of it. I have no idea as to the truth of this but that's what I've been told. In short, it has no point system because you aren't supposed to play tournaments with it. Go figure.
They are going to fully support all modes of play, and will be releasing rules to balance armies against each other. There will be narrative campaigns where your forces are picked for you for specific missions, and there will be a system for tournament players to balance lists that isn’t based on model count. He did not know the specifics of this, but said it is definitely coming.
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