For what it's worth, this is the comp system we've been testing out (and of course modifying as new things come up...stupid lord kroak!
)
It's not based on points... but a rough balancing that makes both sides have an encouragement to bring traditional "core" troops through the regimental comp restrictions, not spam elite/hero/monsters and deal with summoning spam.
Yes I agree 100% with tropic's post above regarding what kind of games we really should be playing - however locally we needed some boundaries for tournies so we could run them!
Composition Rules for AOS tournaments:
Armies must be composed solely of models containing keywords from either Order, Chaos, Destruction or Death factions. I.e. You cannot have units that contain the Destruction keyword with units containing the Death keyword as a part of the same army.
In other words lists are generated from each Grand Alliance:
Chaos (Beastmen, Daemons of Chaos, Skaven, Warriors of Chaos, Chaos)
Death (Vampire Counts, Tomb Kings)
Destruction (Ogre Kingdoms, Orcs & Goblins)
Order (Bretonnia, Dark Elves, Dwarfs, High Elves, Lizardmen, The Empire, Wood Elves, Stormcast Eternals)
Armies cannot exceed 125 wounds worth of models and are restricted to the following army composition:
1-4 Warscrolls with the HERO keyword
0-3 Warscrolls with WIZARD keyword (pink horrors are 2 for 1 choice in this regard)
0-3 Warscrolls with the MONSTER keyword
0-4 Warscrolls with the WARMACHINE keyword (skull cannons and ironblasters count as warmachines)
Max of 3 duplicates of any individual Warscroll.
No duplicate HERO choices. Maximum of ONE unique special character per army. Nagash, Lord Kroak and Glottkin are banned.
Max 12 Warscrolls
0-3 Sylvaneth Wyldwoods may only be taken If an Order army contains at least 50% of models with the Wanderer or Sylvaneth keywords. Sylvaneth Wyldwoods are as per the description, 2 citadel woods. If you do not have a citadel wood - 6" forest can sub in (just like the old wood elf free wood!)
***Note: A model that has both the HERO and MONSTER keywords will count as 1 HERO choice AND 1 MONSTER choice. Similarly, model that has the HERO, the WIZARD and the MONSTER keywords will count as 1 HERO choice, 1 WIZARD AND 1 MONSTER choice
.
Maximum Warscroll size is based upon regimental bonus as follows:
if a unit of one wound models has a regimental bonus, they can have up to 10 wounds over their maximum number for regimental bonus (ie: orc archers can be 30, goblins can be 40).
if a unit has no regimental bonus or has more than one wound / model the maximum wounds for the unit is 20.
Add ons to units count as part of the warscrolls and do not take up an additional warscroll from the maximum allowed. This includes the following warscrolls: warmachine crew, engineers, orc bully, skaven weapon teams - 1 per clanrat/stormvermin unit.
ERRATA:
silly special rules (such as talking to your invisible horse or your models) apply automatically. If you still choose to dance with your Masque of Slaanesh it's your choice, but it is not required to get the bonus.
Fateweaver can only choose to make a die roll to 1-6
Models must be equipped with the weapon option they have for clarity for opponents (ie: bowmen must have bows!)
measure from base to base contact. Do not overlap bases - this may wreck your opponents' nice scenic base!
Victory conditions are based on number of WOUNDS slain, not models.
Sudden death rules do not apply.
Chaos Lord's reinforcement ability is once per game and subject to the regimental comp restrictions above.
SUMMONING:
Summoned models count against you only for purposes of wounds destroyed.
A summoned unit cannot act in the turn it is summoned, other than to fight back if they are assaulted. (ie: summoned units cannot summon more units, move, charge, shoot!)
A maximum of ONE successful summoning can be achieved per game turn. You may unsuccessfully summon more than once.
All summoned units are subject to the limits of regimental comp above with respect to number of wounds per warscroll or their set summoning number on their casting description - WHICHEVER is LOWER.