The Waystones of Coeddil - Tree Spirits vs Asrai
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- godswearhats
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The Waystones of Coeddil - Tree Spirits vs Asrai
Moose123 and I are going to have a battle pitting Drycha and her Forest Spirits against the Asrai battle host of Lord Aldaeld, riding on his Forest Dragon. Drycha is attempting to destroy the Waystones the keep Coeddil trapped. We'll need to come up with exact rules, but the idea is that there will be extra VPs depending on whether the Waystones are destroyed or intact at the battle's end.
Rules:
* 3500 pts
* Drycha can only take Forest Spirits
* Aldaeld can only take Elves
* No-one is allowed Forest Spirits that are also Elves
We'll have two more threads, one for the background/fluff and army list for each side, and this thread will be used for the battle report itself. Please get involved and give us each advice and encouragement for army construction and tactics during the game.
Drycha and the Spirits of Athel Loren
The Warhost of Coeth-Mara
~gwh
Rules:
* 3500 pts
* Drycha can only take Forest Spirits
* Aldaeld can only take Elves
* No-one is allowed Forest Spirits that are also Elves
We'll have two more threads, one for the background/fluff and army list for each side, and this thread will be used for the battle report itself. Please get involved and give us each advice and encouragement for army construction and tactics during the game.
Drycha and the Spirits of Athel Loren
The Warhost of Coeth-Mara
~gwh
- godswearhats
- Elder of the Council
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Hey Moose, how many Waystones will be in the battle?
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Three or four I guess. We don't want to have so many they don't matter or so few it becomes like the watchtower.
I think three is a good number.
I think three is a good number.
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
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- Trusted Bowman
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
are their any special rules to do with the way stones like better channelling, like that terrain (that I can't remember) lol
Beastweaver + Tree man ancient = S9+T9+A9. Yay
- godswearhats
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Yeah you are probably remembering ... Waystones! Right there on p125 of the BRB. Any wizard within 6" gets +1 on channelling attempts.
And yes, three sounds good.
~gwh
And yes, three sounds good.
~gwh
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
That's WAY to boring! (accidental pun here, not intentional )
How about like, all Elves withing 3 inches get +1 strength, and all forest spirits gain ASF.
Obviously that is heavily in favor of the spirits but something cool like that, something that promots lots of killing Not like the pansy high elf ones that already have rules in the BRB
How about like, all Elves withing 3 inches get +1 strength, and all forest spirits gain ASF.
Obviously that is heavily in favor of the spirits but something cool like that, something that promots lots of killing Not like the pansy high elf ones that already have rules in the BRB
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
- godswearhats
- Elder of the Council
- Posts: 1965
- Joined: 19 Oct 2012, 18:20
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Random characteristic goes up by 1?
(100th post ... Trusted Bowman)
(100th post ... Trusted Bowman)
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Sounds good. Any characteristic except wounds however, multiwound eternal guard would be way too annoying
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
- godswearhats
- Elder of the Council
- Posts: 1965
- Joined: 19 Oct 2012, 18:20
- Armies I play: Wood Elves
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- Contact:
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
For a turn? Remainder of battle? Any unit within 6"?
Yep, not wounds.
Yep, not wounds.
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Waystone of Coeddil: Impassable terrain.
At the begining of your magic phase test for any friendly unit test for every unit withing 6 inches of a waystone. On a roll of 2+ that unit gains +1 to a random characteristic, except wounds. On a 1 the unit gains +1 to a characteristic of your choice, other than wounds. The effect lasts until your next magic phase.
Destroying a waystone. A waystone can only be attacked by a model with strength 5 or higher. Waystones are hit automatically and have toughness 8. Each waystone has X wounds.
Not really sure on the amount of wounds, it depends on how many waystones there are. If there are 3 waystones waybe like 5 wounds each. If there are only two then 7 wounds, with four waystones 4 wounds each. The more wounds each waystone has the more VP's you should get for destroying them and the less I should get for preserving them. These are just my guesses, it's hard to balance out the details on these things.
At the begining of your magic phase test for any friendly unit test for every unit withing 6 inches of a waystone. On a roll of 2+ that unit gains +1 to a random characteristic, except wounds. On a 1 the unit gains +1 to a characteristic of your choice, other than wounds. The effect lasts until your next magic phase.
Destroying a waystone. A waystone can only be attacked by a model with strength 5 or higher. Waystones are hit automatically and have toughness 8. Each waystone has X wounds.
Not really sure on the amount of wounds, it depends on how many waystones there are. If there are 3 waystones waybe like 5 wounds each. If there are only two then 7 wounds, with four waystones 4 wounds each. The more wounds each waystone has the more VP's you should get for destroying them and the less I should get for preserving them. These are just my guesses, it's hard to balance out the details on these things.
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
- godswearhats
- Elder of the Council
- Posts: 1965
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
I like the effects. Maybe we could just award VPs for controlling the Waystones at the end of the battle? Otherwise you don't get to score any VPs outside of normal rules ...
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
^Also, strength 5 or over may favor the spirits. Really looking forward to this.
Never let your morals get in the way of doing what is right. -Isaac Asimov
- godswearhats
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Only the spirits care about destroying the stones. The elves want to keep Coeddil locked up!
Moose is working on scenery layout then we'll be ready to start.
~gwh
Moose is working on scenery layout then we'll be ready to start.
~gwh
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
How's this for terrain? If you don't like it it's so easy for me to change the whole thing.
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
- godswearhats
- Elder of the Council
- Posts: 1965
- Joined: 19 Oct 2012, 18:20
- Armies I play: Wood Elves
- Location: Wexford, IE
- Contact:
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Seems fine to me.
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
When will the bat rep be out?
Beastweaver + Tree man ancient = S9+T9+A9. Yay
- godswearhats
- Elder of the Council
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
As soon as Moose and I play! When suits you to start, Moose?
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Re: The Waystones of Coeddil - Tree Spirits vs Asrai
Thanks I will be looking forward to read it and good luck tho both of ugodswearhats wrote:As soon as Moose and I play! When suits you to start, Moose?
Wispers *Sectrely i want the elves to win*
Beastweaver + Tree man ancient = S9+T9+A9. Yay
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
I would like to start pretty soon. How about 2 days from the date this post was made on.
But here, cleverly disguised as a bomb, is a bomb.
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
-Bullwinkle
If you keep saying things are going to be bad, you have a good chance of being a prophet.
-Isaac Bashevis Singer
- godswearhats
- Elder of the Council
- Posts: 1965
- Joined: 19 Oct 2012, 18:20
- Armies I play: Wood Elves
- Location: Wexford, IE
- Contact:
Re: The Waystones of Coeddil - Tree Spirits vs Asrai
That should work for me.