Aemir vs. Lowb

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Aemir
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Re: Aemir vs. Lowb

Post by Aemir »

Chosen and all heroes.

Chosen get +3MR as Gift. Pretty useless.
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Re: Aemir vs. Lowb

Post by Lowb »

All right, here's the rest of my army then.

How about the RBT, is it up the hill?

You got +1 to start and my roll is:
Roll for start:

1d6
6
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Re: Aemir vs. Lowb

Post by Aemir »

Vanguard moves.

Awaiting your turn.

My Channeling attempt succeded, +1 DD.
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Re: Aemir vs. Lowb

Post by Lowb »

Allright, my movements.

I got 9 dice from Winds of Magic, and you got 6, Sapphery gives me +3 which means 12 for me.
Winds of Magic

2d6
6 + 3 = 9
Sapphery Banner

1d3
3

Go with 3 dice on The Whitering and my magic phase goes poof
The Withering

3d6
3 + 3 + 1 = 7
Time for shooting.

RBT goes to Knights:
RBT Shoot on knights

1d6 >= 3
3 ... success
1 knight dead
To wound

1d6
6

Sea guard on the warriors that put one wound.
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Re: Aemir vs. Lowb

Post by Aemir »

Just wonder when did you read F.A.Q. last time :)
Book of Hoeth makes miscast only on double 6, other doubles are Irresistable. But you need to name the target and and the power of the spell (big time, small time) at least in the dicelog during attempt.

Warrior didn't feel the arrow at all, he was too busy whirling the halberd above his head (as=3)
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Re: Aemir vs. Lowb

Post by Lowb »

Aemir wrote:Just wonder when did you read F.A.Q. last time :)
Book of Hoeth makes miscast only on double 6, other doubles are Irresistable. But you need to name the target and and the power of the spell (big time, small time).

Knight screames and transforms incoming bolt into hotdog, om-nom-nom! (ward save =6)
Warrior didn't feel the arrow at all, he was too busy whirling the halberd above his head (as=3)
Didn't read HE F.A.Q. About the target i'm just dumb and forgot to write it and the spell, since I didnt say if its the big one, that means it is the small one as I read it on my BRB (when not saying what power, it will always be the small). So yes it was the small. Anyway the only thing within range are the warriors so the warriors have -1d3 which after the roll means -1T making it T3.

Aaaand also, that was the ward save for the shield I guess?

Ill continue with the magic phase then:

Miasma high power on the warriors which succeeds with 11.

Do you dispell?
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Re: Aemir vs. Lowb

Post by Aemir »

Sorry, forgot that knights have no Tzeentch Mark this game )

Can't let Miasma happen, dispelled with all dices.
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Re: Aemir vs. Lowb

Post by Lowb »

Allright, with the 6 dice left I go for Pit of Shades high power on the warriors, goes through, scatters 2" in SouthEast direction ending like in the attached, what makes 11 warriors, 4 marauders and WS2 shrine
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Re: Aemir vs. Lowb

Post by Aemir »

Ugly results for warriors, 5 get dragged. 2 Marauders also feed the pit. Luckily, with I5 Warshrine survives. Panic test passed. I'll make the EoT myself.
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Re: Aemir vs. Lowb

Post by Aemir »

Warriors of Chaos turn 1!

Exalted on Disc will charge Silver Helms. Reaction? (16'' distance)
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Re: Aemir vs. Lowb

Post by Lowb »

They stand
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Re: Aemir vs. Lowb

Post by Aemir »

And the attempt
2d6 +10 >= 16
2 + 2 + 10 = 14 ... failure

Ugly rolling.

Other march and move, no need to test Frenzy, since no units in charge arc. Marauders pass march test.

Magic Winds
2d6
6 + 6 = 12 Suddenly!
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Re: Aemir vs. Lowb

Post by Aemir »

Dispel Withering
4d6 +4 >= 13
4 + 4 + 2 + 3 + 4 = 17 ... success

Treason of Tzeentch to White Lions
3d6 +5 >= 9
5 + 6 + 1 + 5 = 17 ... success

Awaiting your channeling and reaction.
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Re: Aemir vs. Lowb

Post by Lowb »

White Lions are ItP due to the banner they carry and treason of tzeench can't target ItP units.
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Re: Aemir vs. Lowb

Post by Aemir »

Then it will be Spearmen 2 unit. Your channel and reaction here )
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Re: Aemir vs. Lowb

Post by Lowb »

Channeling attempt fails, and I let go the spell and four spearmen die.
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Re: Aemir vs. Lowb

Post by Aemir »

Infernal Gateway to White Lions
5d6 +5 >= 15
2 + 5 + 6 + 4 + 5 + 5 = 27 ... success
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Re: Aemir vs. Lowb

Post by Aemir »

No matter the result of spell, Warshrine casts Eye on Warriors unit
2d6
4 + 2 = 6

That is +1AS, giving them 2+AS against shooting and 3+AS in combat

Warshrine 2 casts Eye onto Knights
2d6
1 + 5 = 6

0+AS, omg
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Re: Aemir vs. Lowb

Post by Lowb »

what wait, what happened with IG?

Also I believed you can't have the same gift twice and you gotta reroll it, at least that's what my opponents play it like vs me :S
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Re: Aemir vs. Lowb

Post by Aemir »

The result of Infernal gate didn't influence on the shooting turn, that's why I moved on to speed up the game.

Same gift can't stack, yes, but on the same unit. At least that's how it stacks with lore. But if you want it as home game, I'll reroll.

Reroll gives no gift. After resolving IG my turn if over.
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Re: Aemir vs. Lowb

Post by Lowb »

Ah ok, no I just wanna play as the rules are so that's it you're on 0+ as, just didn't realize you were using it on the knights sorry.

Also, IG is dispelled:
Dispel IG

6d6 +5 >= 27
6 + 3 + 5 + 4 + 2 + 4 + 5 = 29 ... success
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Re: Aemir vs. Lowb

Post by Lowb »

High elves turn 2!

Silver helms charge your knights, reaction?
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Re: Aemir vs. Lowb

Post by Aemir »

Stand
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Re: Aemir vs. Lowb

Post by Lowb »

Silver Helms charge

3d6
1 + 2 + 1 = 4

wow.. as they are now 10.8" on the closest part they luckily complete.

Rest move/marche So this is it, and on to the magic phase:

I have 8 dice and you 6 awaiting for your channeling attempt.
Miasma normal power on the knights


2d6
3 + 6 = 9+4 that makes 13, it goes off
Awaiting your channel and reaction
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Re: Aemir vs. Lowb

Post by Aemir »

channeled before.

Dispel Miasma
3d6 +4 >= 13
3 + 6 + 1 + 4 = 14 ... success
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