Aemir vs. Lowb

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Lowb
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Re: Aemir vs. Lowb

Post by Lowb »

Mindrazor on silver helms goes through thanks to the book:
4d6 +4 >= 18
1 + 2 + 2 + 2 + 4 = 11 ... failure
And then The Withering on Warriors but doesn't happens:
Withering normal on Warriors

2d6 +4 >= 13
1 + 3 + 4 = 8 ... failure
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Re: Aemir vs. Lowb

Post by Lowb »

Shooting puts two wounds on the sorcerer lord from the sea guard, the RBT shoots the chosen and impacts and wounds on the 1st row, and if you fail the save it also wounds on the 2nd row, 3rd row doesnt wound.
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Re: Aemir vs. Lowb

Post by Lowb »

For the combat, 6 silver helms makes 6 attacks at WS 4 and STR 8 rerolling for hits thanks to SoA.

The Silver helms put 4 wounds with -5 to AS, my horses attack after your knights but before your horses
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Re: Aemir vs. Lowb

Post by Aemir »

2 Chosen dead, Lord saved all by armor save.

Silverhelms can't reroll their attacks because Knights have same Initiative 5.
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Re: Aemir vs. Lowb

Post by Lowb »

Infact, the rerolls only don't happen when the enemy has MORE initiative.

BRB, page 76:
Also, if the miniature's initiative is equal or higher than his enemy, it could repeat the failed rolls to impact in close combat
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Re: Aemir vs. Lowb

Post by Aemir »

Gosh, they more I learn of them, the more High Elves look like Cheese Elves to me :)

BRB for High Elves p.666 Bring the cheapest unit, charge with it, cast Mindrazor 1+1 and win any unit in the game. :lol:

Continue your turn.
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Re: Aemir vs. Lowb

Post by Lowb »

Waiting for the armor saves and attacks from the knights
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Re: Aemir vs. Lowb

Post by Aemir »

AS for knights
1d6 >= 5
1: 6 ... success
2: 4 ... failure
3: 2 ... failure
4: 6 ... success

Wow! :eek:

With WS5>WS4 S5>T3 * 2 attacks each Knights make awful rolling of 1 S5 wound.
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Re: Aemir vs. Lowb

Post by Lowb »

I don't save the wound.

So I have 5 attacks from the horses on WS 3 and STR 5 (thanks to mindrazor)

4 impacts, 1 wound with -2AS:
Wounding

1d6 >= 3
1: 2 ... failure
2: 1 ... failure
3: 2 ... failure
4: 6 ... success
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Re: Aemir vs. Lowb

Post by Aemir »

Armor saved, my horse inflict one more S4 wound for armor save. Did you add shields to Silverhelms during roster redoing?
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Re: Aemir vs. Lowb

Post by Lowb »

Erm, yes they do have shields, and I save the wound.

So onto CR, two wounds on my side standard bearer and charge makes 4, on your side one wound and standard bearer.

You lose by two.
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Re: Aemir vs. Lowb

Post by Aemir »

Break test

2d6 +2 <= 8
1 + 2 + 2 = 5 ... success

If you go for the low numbers, don't change the trend during break test )
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Re: Aemir vs. Lowb

Post by Lowb »

Indeed, although it usually happens that you go for low numbers when not needed and vice versa!

Anyway, here's the EoT, your turn :)
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Aemir
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Re: Aemir vs. Lowb

Post by Aemir »

Warrios of Chaos turn 2!

Charge sub-phase.

Marauders 2 charge Great Eagle. Reaction?
Marauders 1 failed Frenzy test and will charge.

P.S. I found the mistake during our last cc: silverhelms couldn't make 6 attacks, because there were only 5 models in contact, but looking back at dicelog it didn't change the result of cc.
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Re: Aemir vs. Lowb

Post by Lowb »

That's impossible, we have same base sizes and you had 4 minis which makes 4 in straight contact and then the two of the sides are in contact by the corners.

Maybe they were wrongly placed but when the charge is complete there has to be maximum models in contact as per the rules, move them sidewards if you want to

And the Eagle stands or do you want me to clear your path to the FG flank1?!?!?!
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Re: Aemir vs. Lowb

Post by Aemir »

Marauders 1 declare charge against Great Eagle too.
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Re: Aemir vs. Lowb

Post by Lowb »

Stands still
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Re: Aemir vs. Lowb

Post by Aemir »

Chosen charge Spearmen 2 (12'). Reaction?
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Re: Aemir vs. Lowb

Post by Lowb »

They stand too!!!
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Re: Aemir vs. Lowb

Post by Zero »

Sorry to butt in, but on the Knights having a 0+ Armour Save, it's not allowed.
Rulebook, page 43 wrote:Note that a model can never have a save (of any kind) better than 1+ for any reason, and that, even then, a roll of a 1 is always a failure.
You can always just roll the gift up again this turn though, so it's not like you're stuck with a pointless gift :P
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When, at a snatch, oblivion ends the coil
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Re: Aemir vs. Lowb

Post by Aemir »

Looks like Silverhelms get into LoS of Exalted (I didn't move neither Helms nor Exalted).

Zero, it's written in WoC armybook, that with this gift unit can be upgraded to 0+as, but nevertheless it works only 2+
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Exalted LoS.JPG
Last edited by Aemir on 13 Aug 2012, 11:45, edited 2 times in total.
Lowb
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Re: Aemir vs. Lowb

Post by Lowb »

Allright go for it!!
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Re: Aemir vs. Lowb

Post by Aemir »

Mara 2 make it, Mara 1 already there.
Chosen failed (rolled 2+3) and stumble 3 inches towards spearmen
Exalted magically make to contact Silverhelms (I had to wheel him by cursor, holding the left upper corner at place, to find match wheel angle). And he's within 10' range.
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Re: Aemir vs. Lowb

Post by Lowb »

Ok, that's fine however you gotta "close the door" will you be able and still be in contact?
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Re: Aemir vs. Lowb

Post by Aemir »

Here is the pre-magic map

Magic Winds

2d6
4 + 3 = 7, channeling faield. I got +1 PD from familiar. 8 PD vs 4 DD+channeling

One more thing I recalled, the fear test for silver helms during previous cc.

Situation is critical, I'll wait for your channeling roll )
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