Benigno (WE) vs Aemir (WoC) 2000
Moderator: Council of Elders
Re: Benigno (WE) vs Aemir (WoC) 2000
18 Glade Guard, Standart and Musician
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Ahh, that was your sweatest part ))
Knights
Knights
Re: Benigno (WE) vs Aemir (WoC) 2000
Sorc Lord and BSB in Warriors. I didn't roll 6 for channeling. Looking forward to your magic phase.
The spells are Flickering Fire, Pandaemonium, Call to Glory, Infernal Gateway.
The spells are Flickering Fire, Pandaemonium, Call to Glory, Infernal Gateway.
Re: Benigno (WE) vs Aemir (WoC) 2000
Movement and 10 dice. I roll a 6 for channeling, so 11 dice for me, 5 for you.
Last edited by Benigno on 22 Mar 2012, 16:59, edited 1 time in total.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Let's begin with a sure one, 6 dice for Dwellers...
pretty bad rolls, 14 so missed.
So, I'll cast treesinging with the treeman against the Shrine in the forest with the 5 dice...
Wow, a 6 O_o
Dispel?
Ok, shooting...
GG1 shoot at the Warriors unit. making 3 wounds.
GG2 shoot at the Warshrine and makes a single wound.
Very poor turn... Make your saves and it is your turn.
pretty bad rolls, 14 so missed.
So, I'll cast treesinging with the treeman against the Shrine in the forest with the 5 dice...
Wow, a 6 O_o
Dispel?
Ok, shooting...
GG1 shoot at the Warriors unit. making 3 wounds.
GG2 shoot at the Warshrine and makes a single wound.
Very poor turn... Make your saves and it is your turn.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Poor Spellweaver, he got pretty chances...
Tressinging is Bound Spell level 3, only 3 dices to roll, anyway it's dispelled without rolling
Is your General... 50x50mm model? He looks pretty big.
First Blood for the Asrai, one Warrior failed armor and ward save
BSB can't be General, so it's automatically the Discodancer. He is going to dance now, dunno if he will, but wishes to
Tressinging is Bound Spell level 3, only 3 dices to roll, anyway it's dispelled without rolling
Is your General... 50x50mm model? He looks pretty big.
First Blood for the Asrai, one Warrior failed armor and ward save
BSB can't be General, so it's automatically the Discodancer. He is going to dance now, dunno if he will, but wishes to
Re: Benigno (WE) vs Aemir (WoC) 2000
The Eagle Noble is the General, that's a 50x50 base cause of the Eagle.
And yes, the spellweaver is a noob -_-U
And yes, the spellweaver is a noob -_-U
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
My Turn 1, everybody marches (except hounds, they strafe 3 inches left and marauders who move forward and left a bit).
Magic blowed not hard: 4+2 with no channeling. That's 7 PD for me (puppet) and 4+channeling DD for you.
Cast Pandaemonium
2d6 +5 >= 8
4 + 4 + 5 = 13 ... success
Looking to your dispel reaction.
P.S. Eagle isn't a monster, he's just monster cavalry (40x40).
Magic blowed not hard: 4+2 with no channeling. That's 7 PD for me (puppet) and 4+channeling DD for you.
Cast Pandaemonium
2d6 +5 >= 8
4 + 4 + 5 = 13 ... success
Looking to your dispel reaction.
P.S. Eagle isn't a monster, he's just monster cavalry (40x40).
Last edited by Aemir on 22 Mar 2012, 21:16, edited 2 times in total.
Re: Benigno (WE) vs Aemir (WoC) 2000
And I've read the Bound spells section (pag 37) and there is no limit in the number of dice you can use (well, six dice as the other spells), you only must roll higher than the magic level, in the case of Treesinging, I must roll 3 or more, but I can roll as many dice as I wish between one and six.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Yeah, you're right.
Re: Benigno (WE) vs Aemir (WoC) 2000
Well, no channeling, hit me!
Oh, and it's ok, if you want you may change the base size to 40x40 to all the eagles
Oh, and it's ok, if you want you may change the base size to 40x40 to all the eagles
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Infernal Gateway at your.... General!
5d6 +5 >= 15
5 + 3 + 6 + 2 + 2 + 5 = 23 ... success
Guess that's your Dispel Scroll goes away )
P.S. Forgot to say, I placed Sorc Lord to avoid LoS of your Treeman!
5d6 +5 >= 15
5 + 3 + 6 + 2 + 2 + 5 = 23 ... success
Guess that's your Dispel Scroll goes away )
P.S. Forgot to say, I placed Sorc Lord to avoid LoS of your Treeman!
Re: Benigno (WE) vs Aemir (WoC) 2000
I'll let Pandemonium pass and scroll the gateway
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Horsemen throwed spears at dryads, but all of them were magnetized by forest and became wood
Warshrine 1 blesses Warriors with additional attack
Warshrine 2 blesses Knights with Magical Resistance (3)
Now that's the end of my Turn 1
Warshrine 1 blesses Warriors with additional attack
Warshrine 2 blesses Knights with Magical Resistance (3)
Now that's the end of my Turn 1
Re: Benigno (WE) vs Aemir (WoC) 2000
Ok, turn 2. GG1 charge your Lvl4 wizard Reaction?
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
He prepares for a challenge )
Re: Benigno (WE) vs Aemir (WoC) 2000
Horsemen flee for 6 inches.
Re: Benigno (WE) vs Aemir (WoC) 2000
Dryads advance 3" after a failed charge, treekin move 3" to their left, treeman repositions, eagle 2 is placed to sacrifice, eagle 1 flyes over the enemies and Dryads 2 moves colse to the forest. The General moves to the right too and GG1 turns a little.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Magic
I cast Earthblood, dispell the Pandemonium and cast Stoneskin.
I cast Earthblood, dispell the Pandemonium and cast Stoneskin.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Shooting:
GG2 shoot at the Warshrine with no effect.
Combat
BSB refuses the challenge and is sent to the rear rank.
My wizard receives a wound but the elves win the combat, the Chaos Mage retreats but the elves hold their ground.
GG2 shoot at the Warshrine with no effect.
Combat
BSB refuses the challenge and is sent to the rear rank.
My wizard receives a wound but the elves win the combat, the Chaos Mage retreats but the elves hold their ground.
The forest has many eyes as leaves.
Re: Benigno (WE) vs Aemir (WoC) 2000
Yeah, that was an epic magic phase - to roll 6+5+4 for Earth Blood under Pandaemonium and roll 4+3+1+1 to dispel that left me absolutely defenseless against all magic. The same can be told about failing Break test . It was about 60% to pass that with BSB help. No more words about dices.
My turn.
My turn.
Re: Benigno (WE) vs Aemir (WoC) 2000
If I got you right, Great Eagle is sacrifised to Warriors, no need to roll for that charge.
No more charges
Rallying Horsemen - failed, they continue to run 7 inches
Sorc Lord rallies and turns to your General
Knights fail the marsh test (scary bird!), others pass
Warshrine marshes to protect my Lord from your General's Charge (so that he can't fit between rock and Warshrine). Warhounds go into bait position.
No more charges
Rallying Horsemen - failed, they continue to run 7 inches
Sorc Lord rallies and turns to your General
Knights fail the marsh test (scary bird!), others pass
Warshrine marshes to protect my Lord from your General's Charge (so that he can't fit between rock and Warshrine). Warhounds go into bait position.
Re: Benigno (WE) vs Aemir (WoC) 2000
Magic Winds
2d6
1 + 6 = 7
Both our challenges fail
Cast Pandaemonium
2d6 +5 >= 8
5 + 4 + 5 = 14 ... success, also added 1 from Homunculus. Total of 15, stupidity test next turn. Awaiting your reaction.
Guess you won't dispel that awaiting nasty Infernal Gateway with 6 dices )) And it goes to your Lord:
6d6 +5 >= 15
5 + 6 + 5 + 4 + 1 + 4 + 5 = 30 ... success Not bad (Obama face goes here ). Double cart or 26 with 6 dices...
2d6
1 + 6 = 7
Both our challenges fail
Cast Pandaemonium
2d6 +5 >= 8
5 + 4 + 5 = 14 ... success, also added 1 from Homunculus. Total of 15, stupidity test next turn. Awaiting your reaction.
Guess you won't dispel that awaiting nasty Infernal Gateway with 6 dices )) And it goes to your Lord:
6d6 +5 >= 15
5 + 6 + 5 + 4 + 1 + 4 + 5 = 30 ... success Not bad (Obama face goes here ). Double cart or 26 with 6 dices...