Silly treesinging question

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asrai77
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Silly treesinging question

Post by asrai77 »

When casting treesinging can you pivot a wood the number of inches your roll or can you only slide the wood in a direction? I am pretty sure the answer is the latter, but I was curious. I cam across a situation yesterday where the ability to pivot a wood around point would have been of much higher tactical advantage, but I slid the wood over instead. Can someone help me here?
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KidA
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Post by KidA »

Only slide, as nothing would suggest otherwise.

Pivoting is also quite ambiguous and would invole determining the center and either the angle of pivoting or a radius where you measure pivoting distance from. All of those things are nigh undoable on the board and with a potatoe-shaped terrain...
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Post by ihatecoldweather »

Well GW hasn't confirmed or denied it (as well as a lot of things) so we don't really know the answer.

@KidA, if you have a potato shaped terrain piece, couldn't you just take the midpoint of the two points of the terrain piece that are furthest apart and then use that as the centre and then measure the pivot distance from one of those two furthest points?
asrai77
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Post by asrai77 »

I was actually thinking more or less of pivoting with one side anchored, like a wheel done by a unit of RnF or Cav models. Anchor one point to the board and pivot the other side the number of inches rolled.
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Beithir Seun
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Post by Beithir Seun »

i'm sure i've read somewhere that you can wheel a wood (i.e anchored on one side) unfortunately i can't remember where!! not much help really..... :blink:
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Johannes|
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Post by Johannes| »

A wood is allowed to move, using the treesinging spell.

To move means that it changes it's location. This does not include spinning.

Or: You can't turn. The X- and Y-axis will remain the same
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ihatecoldweather
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Post by ihatecoldweather »

Kul wrote:A wood is allowed to move, using the treesinging spell.

To move means that it changes it's location. This does not include spinning.

Or: You can't turn. The X- and Y-axis will remain the same
that's why i usually play with circular woods! ;)
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