ETC List all commers

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albertoalter
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ETC List all commers

Post by albertoalter »

Hi Asrai.com, I just wanna show you my last ETC list.

ETC (fro who don't know) is a Comp sistem that try to make alla army competitive. Read this link for more info https://docs.google.com/document/d/12RR ... ODzt20/pub

So, that's my list:

Highborn: Wildride, steed, Dawnspear, Stone of Cristal Mere, Potion of Strong, general @298
Spellweaver, Leve 4, Shadow, Rymer's Arp, Dispel Scroll @350

Spellsinger, Level 2, Ligth, Obsidian Loadstone (3MR) @170
Spellsinger, Level 2, Metal, Moonstone, Incanalator Stuff @175
BSB, Hail Of Doom @120

16 Glade Guard, Full Group Comand, Banner of Eternal Flame @226
10 Glade Guard, Musician @126
10 Glade Guard, Musician @126
10 Glade Guard, Musician @126
8 Driads @96

6 Treekin @390
9 Wildrider, Musician, Razor Standard @297

Great Eagle @50
Great Eagle @50

TOT 2600

My Ideas:
Wizards and BSB stay in the big GG, granting a 5++ WS and a 2++ WS against spells. If things goes bad, Wizards and BSB leave the boat and try to teleport to another wood.
Driads stay near to the free wood, or give ranged protection to big gg. If a strong enemy is coming, the put in a 1x8 formation in the wood, trying to stay (stedfast and BSB needed).
Highborn and Wildriders stays opposite to the other fast units, trying to control the movement phase.
Treekin can protect Wizards or helping Wildririders.

What do you think ??
Any comment/ideas/critics are welcome !!
Last edited by albertoalter on 11 Mar 2014, 17:01, edited 1 time in total.
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hutobega
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Re: ETC List all commers

Post by hutobega »

What lores for the level 2's? I'm guessing you really like magic we are not that strong with it like some other armies but it could work. i don't put faith into magic too many low roles for the winds.
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albertoalter
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Re: ETC List all commers

Post by albertoalter »

I know, but whit 8 lore choice, magic can give a BIG boost to the army.
I don't rely on magic, but magic can really help the rest of the army: Whitering, Aiban, Mindrazor can really help, and Shem, Searing Domm and Pit can make a lot of damages to a lot of kind of opponents
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darksaga
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Re: ETC List all commers

Post by darksaga »

It says light and metal for lvl 2.
albertoalter
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Re: ETC List all commers

Post by albertoalter »

I've edited the list, Hutobega was right
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hutobega
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Re: ETC List all commers

Post by hutobega »

I am blind thank you lol
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Re: ETC List all commers

Post by Drstrangelove »

Not really a fan of the rhymes harp on glade guard. Even with a 5++ they aren't going to last long against any concerted attack and it makes them 16 points a model once you factor in the cost of the item.
I'd drop it and just leave the magic resistance, pick up the icon curse icon for 5 points for a 6++ against WM (stone throwers are the biggest risk anyway). Shooting heavy armies are fairly uncommon and thTs all the harp is good for on glade guard: in CC people will just kill the Mage by allocating attacks and bam, no more ward save.
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