Search found 61 matches

by youngseward
05 Nov 2015, 13:54
Forum: The Glade of Generals
Topic: 9th age Woodies are out! Lets discuss!
Replies: 91
Views: 36825

Re: 9th age Woodies are out! Lets discuss!

Oncebitten wrote the beastmen book also for bonus info. I really really like the beastmen book. Its got an interesting style and stays true to the theme. That might contribute to my disappointment at woodies. They seem really bland in comparison to the way beastmen have been changed. That said, a f...
by youngseward
05 Nov 2015, 00:56
Forum: The Glade of Generals
Topic: 9th age Woodies are out! Lets discuss!
Replies: 91
Views: 36825

Re: 9th age Woodies are out! Lets discuss!

I'm not too happy with it. Haven't had an in depth look but it seems to have robbed wood elves of their identity. They're no longer the best shooting army in the game with high mobility built in. I'm not sure they're going to be all that fun to play either. Also a small gripe but people keep claimin...
by youngseward
30 Sep 2015, 23:37
Forum: The Call of the Hunt
Topic: 2.5 pt against ogres need input
Replies: 10
Views: 4188

Re: 2.5 pt against ogres need input

Hellheart is d6x5" range.

Also, it may not be the style in your meta, but I've always thought bringing death magic when you know it's a battle with ogres isn't fair. Purple sun will wreck his army, and I can't see you having too much trouble if you bring a deathweaver.
by youngseward
27 Sep 2015, 13:11
Forum: The Meadow of Arts
Topic: REPOST: Winter Basing Tips
Replies: 1
Views: 1169

Re: REPOST: Winter Basing Tips

Im doing my woodies with a winter theme as well. I get a nice fluffy snow look by going a mix of pva to white paint (Roughly an 8:1 ratio of pva:paint, possible more, you dont need all that much paint) and using that mix to glue on modelling snow (I use gw stuff for convenience but Im sure there are...
by youngseward
25 Aug 2015, 11:23
Forum: The Glade of Generals
Topic: Armour Piercing 8th Edition
Replies: 5
Views: 1281

Re: Armour Piercing 8th Edition

No. The enchanted arrow profile replaces the asrai longbow profile.
by youngseward
14 Aug 2015, 02:10
Forum: The Hall of Discussion
Topic: 9th Age
Replies: 41
Views: 17504

Re: 9th Age

I think its an improvement in general, but will struggle with some changes for a while. Just oversights and working out issues, like how at the moment Regrowth is remains in play and can be dispelled. The possibilities are good though
by youngseward
19 Jun 2015, 10:55
Forum: The Glade of Generals
Topic: 3500pts - advice against Ogres needed!
Replies: 14
Views: 3870

Re: 3500pts - advice against Ogres needed!

Hellheart causes a miscast to all wizards within range
by youngseward
19 Jun 2015, 01:14
Forum: The Glade of Generals
Topic: 3500pts - advice against Ogres needed!
Replies: 14
Views: 3870

Re: 3500pts - advice against Ogres needed!

Hyarion wrote: Beware of any Ogre wizards with a hellheart, I believe it's range is 24".
It's actually d6 x 5". So it's less predictable and depends how much of a risk you're willing to take
by youngseward
11 Jun 2015, 16:19
Forum: The Hall of Discussion
Topic: Sisters of the thorn
Replies: 44
Views: 21619

Re: Sisters of the thorn

I may be misinterpreting what you guys mean by "randomising", but when a unit with a character is hit by shooting and it has less than 5 rank and file models, hits are allocated not randomised.
by youngseward
10 Jun 2015, 01:45
Forum: The Call of the Hunt
Topic: 2000 point WE army vs Skaven friendly games
Replies: 10
Views: 1978

Re: 2000 point WE army vs Skaven friendly games

Ward save on your mage would definitely be good, and lore of shadow will be useful for debuffing the enemy. Main advice would be that eternal guard usually won't do all that much in combat (unless you get withering off vs ghe unit they are facing) but as they are stubborn they arr great chances to h...
by youngseward
05 Jun 2015, 09:48
Forum: The Hall of Discussion
Topic: Magic Idea
Replies: 12
Views: 1663

Re: Magic Idea

That sounds like the best solution to me too.
by youngseward
05 Jun 2015, 02:58
Forum: The Hall of Discussion
Topic: Magic Idea
Replies: 12
Views: 1663

Re: Magic Idea

Hahahahaha. Well then. This faq definitely makes no sense... I've said it before and I'll say it again: gw logic.
by youngseward
05 Jun 2015, 00:09
Forum: The Hall of Discussion
Topic: Magic Idea
Replies: 12
Views: 1663

Re: Magic Idea

I don't understand how people think inspiring presence works for unmodified leadership? The faq specifically says its not applicable as it is from outside the unit.
by youngseward
04 Jun 2015, 02:44
Forum: The Hall of Discussion
Topic: Magic Idea
Replies: 12
Views: 1663

Re: Magic Idea

From my reading of it, you can't use the general's leadership, but you can use the leadership of characters in the unit. And it doesn't actually say it prevents it from being modified by spells or something like that. Etc comp faq agrees with you that it cant be taken down by spells, but thats not n...
by youngseward
03 Jun 2015, 13:16
Forum: The Hall of Discussion
Topic: Magic Idea
Replies: 12
Views: 1663

Re: Magic Idea

"unmodified leadership" doesn't actually mean it hasn't been modified. Its one of those gw logic things... According to the faq: "your unmodified leadership is the highest leadership characteristic in the unit. So the leadership from any characters in the unit itself (but not from out...
by youngseward
03 Jun 2015, 11:34
Forum: The Call of the Hunt
Topic: 1000 Point T&T List
Replies: 3
Views: 1137

Re: 1000 Point T&T List

If you want a strong as possible list you could be a terrible friend and take a light council with beastmen herdstone mercenaries... I may or may not have done that once. Only thing I'd say to look out for is look at the rules and determine how you'll play them. Like in T&T if you charge a unit ...
by youngseward
02 Jun 2015, 14:22
Forum: The Pool of Enlightenment
Topic: Fire on the March Question
Replies: 37
Views: 18172

Re: Fire on the March Question

Billthesurly, sisters of the thorn have unique javelins, they are poisoned and armorial armour piercing, but don't have quick to fire. Kinda like how eternal guard have the only spears in the game that grant an extra fighting rank even on the charge.
by youngseward
02 Jun 2015, 08:14
Forum: The Pool of Enlightenment
Topic: Fire on the March Question
Replies: 37
Views: 18172

Re: Fire on the March Question

Fast cav suffer the "normal" penalty and quick to fire do not suffer the "usual" penalty. Seems pretty clear that this is referring to the same moving and firing penalty, and I don't see any reason fast cav would override quick to fire. Really seems clear cut tbh.
by youngseward
01 Jun 2015, 09:36
Forum: The Call of the Hunt
Topic: 2400 Point Wild Rider List
Replies: 3
Views: 1137

Re: 2400 Point Wild Rider List

I've considered beasts, but I dont see it as all that effective. Wyssans and curse of anraheir are great, but I think the rest of the spells work best with multiple combat characters.
by youngseward
01 Jun 2015, 05:28
Forum: The Call of the Hunt
Topic: 2400 Point Wild Rider List
Replies: 3
Views: 1137

2400 Point Wild Rider List

I've put together a 2400 list with a focus on wild riders and I'm keen to get some thoughts on it. Lv 4 Lifeweaver w elven steed, book of ashur and talisman of endurance Lv 4 Metalweaver w elven steed, dispel scroll and talisman of preservation Sisters on Eagle 5 units of 5 glade riders w hagbane ar...
by youngseward
29 May 2015, 15:52
Forum: The Hall of Discussion
Topic: Best Woodelf model
Replies: 12
Views: 2254

Re: Best Woodelf model

Trooper: Warhawk Rider with bow (dunno if he counts as its cavalry?)
Character: Orion
by youngseward
27 May 2015, 09:55
Forum: The Pool of Enlightenment
Topic: Skirmishers with Different Base Size
Replies: 4
Views: 1988

Re: Skirmishers with Different Base Size

Geniuses. Cheers guys I hadn't thought about that. Makes it super simple.
by youngseward
27 May 2015, 02:51
Forum: The Pool of Enlightenment
Topic: Skirmishers with Different Base Size
Replies: 4
Views: 1988

Skirmishers with Different Base Size

Any of you guys know how placing a character with a base size that doesn't fit with a skirmishing unit works? I'm thinking specifically of branchwraith in wwardancers/scouts/waywatchers. In a normal formation the 25mm branchwraith would have to be placed to the side of the unit, but I'm not sure if ...
by youngseward
17 May 2015, 13:00
Forum: The Pool of Enlightenment
Topic: Spell thieving sword or Miscast 10 - 12
Replies: 9
Views: 2814

Re: Spell thieving sword or Miscast 10 - 12

Power drain they dont lose their level, like our Sisters of the Thorn they take d3 wounds instead of rolling on the miscast table. Unlike our sisters they get their ward save
against those wounds.
by youngseward
17 May 2015, 11:35
Forum: The Pool of Enlightenment
Topic: Spell thieving sword or Miscast 10 - 12
Replies: 9
Views: 2814

Re: Spell thieving sword or Miscast 10 - 12

Pretty sure with miscast they take d3 wounds which they get their ward save against. Spellthieving sword is an interesting question. The unit is treated as a level 2 wizard but I don't know if they would lose a spell.