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by godswearhats
24 Apr 2024, 09:43
Forum: The Old World
Topic: 1500 pt list for upcoming event
Replies: 4
Views: 82

Re: 1500 pt list for upcoming event

It's a very small deployment footprint for the whole army, and not a huge amount of shooting - only 22 bows, plus a couple of Strangleroots. The plan is to try to keep the whole force together as much as possible, depending on the scenario, and try to keep the Wild Riders and Wardancers shielded unt...
by godswearhats
23 Apr 2024, 15:02
Forum: The Old World
Topic: Waywatchers - doing the math
Replies: 4
Views: 108

Waywatchers - doing the math

I remember when Waywatchers first came out for 4th Edition Warhammer Fantasy Battle. I was working for GW at the time, in one of their retail stores. Nothing captured the imagination of a potential Wood Elf player quite like the idea of super stealthy sniper archers, impossible to see, impossible to...
by godswearhats
22 Apr 2024, 13:09
Forum: The Old World
Topic: 1500 pt list for upcoming event
Replies: 4
Views: 82

1500 pt list for upcoming event

We have a 3 game event locally at 1500 points. It's more of a narrative event than a competitive one, to help allow for new players. However, here is the list I'm bringing. I'll keep you posted on how well it works. Tactical highlights - Two treemen - TMA on Elementalism to use in support role - BSB...
by godswearhats
17 Apr 2024, 14:22
Forum: The Old World
Topic: Army List (TAC): 2500 for review
Replies: 9
Views: 119

Re: Army List (TAC): 2500 for review

I think you should always assume you're gonna lose the roll off and deploy accordingly.
by godswearhats
15 Apr 2024, 10:05
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

OK, good to know! Did you remember that the BSB doesn't give re-rolls for Terror tests?
by godswearhats
10 Apr 2024, 13:57
Forum: The Old World
Topic: TOW: First thoughts on Glade Riders
Replies: 8
Views: 354

Re: TOW: First thoughts on Glade Riders

Except Glade Riders don't have Move Through Cover. It's not that annoying, but it's annoying that they didn't include it in the Errata. The description of the Glade Riders in the flavour text certainly seems to suggest this is an oversight :)
by godswearhats
10 Apr 2024, 13:55
Forum: The Old World
Topic: The FAQ we were waiting for but maybe it was better to keep waiting
Replies: 20
Views: 320

Re: The FAQ we were waiting for but maybe it was better to keep waiting

Also sadly no Errata for Glade Riders, so they still don't have Move Through Cover.
by godswearhats
09 Apr 2024, 14:14
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

Sorry, but this just isn't right. Read the rules on Lumbering, which state that models with this rule count as being in Close Order and follow all the rules for being in Close Order even when included in your army as a single model. This is an exception to the general rule for Close Order requiring...
by godswearhats
09 Apr 2024, 14:02
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

Should be a great match up against Empire! Let me know how it goes!
by godswearhats
09 Apr 2024, 09:41
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

Well, we'll just have to disagree. Maybe an FAQ will sort it out. From where I stand it seems pretty clear that Close Order units only get +1 if there are two or more models in the unit.
by godswearhats
08 Apr 2024, 12:22
Forum: The Old World
Topic: Tell me about the concept for your army
Replies: 20
Views: 400

Re: Tell me about the concept for your army

Use styrofoam, and cut it with hot wire, then apply glue and water effect resin.
by godswearhats
08 Apr 2024, 12:21
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

Dracos wrote: 08 Apr 2024, 06:17 Can our Treeman Ancient join a unit? Say of Treekin or Dryads?
No, Lumbering (a Behemoth special rule) means you can't join a unit.
by godswearhats
08 Apr 2024, 12:21
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Re: Treemen Tactica

Good article and I largely agree. Note, however, that the Treeman and Treeman Ancient absolutely do get the +1 combat res for being close order. It's granted by the "Lumbering" rule on (I think) p195 which says that such a model "is considered to be, and follows all the rules for, a ...
by godswearhats
06 Apr 2024, 20:56
Forum: The Old World
Topic: Treemen Tactica
Replies: 15
Views: 336

Treemen Tactica

Now that I've finished core, I'm starting on Rare units. In the rare slot you have 3 choices. Waywatchers, Great Eagles and Treemen. Each of these comes with some restrictions: Waywatchers require a Waystalker (an additional 85 points minimum), Great Eagles can be up to 3 per 1,000 points, and Treem...
by godswearhats
01 Apr 2024, 22:10
Forum: The Old World
Topic: TOW: First thoughts on Deepwood Scouts
Replies: 7
Views: 205

Re: TOW: First thoughts on Deepwood Scouts

MR 1 is not a bad idea, but the unit is unlikely to contain characters ... none of them have Scout (except Waystalker obviously).
by godswearhats
27 Mar 2024, 19:19
Forum: The Old World
Topic: Spites
Replies: 3
Views: 118

Re: Spites

I expect we'll see more Spites in the Arcane Journal.
by godswearhats
27 Mar 2024, 19:17
Forum: The Old World
Topic: TOW: First thoughts on Deepwood Scouts
Replies: 7
Views: 205

Re: TOW: First thoughts on Deepwood Scouts

Also, made a slight mistake. They can take a Standard (don't) and a Musician (do, for the +1 to Rally). I think the Wailing Arrow is not very points efficient, and likely I will never take it. It's 20 points for a less than 1/3 chance (roughly, after to hit/wound/Ld test) to make one unit panic, onc...
by godswearhats
26 Mar 2024, 18:19
Forum: The Old World
Topic: TOW: First thoughts on Deepwood Scouts
Replies: 7
Views: 205

TOW: First thoughts on Deepwood Scouts

Apologies for the delays to this final write up on Wood Elf core units. I’ve been busy getting the play test version of a roleplaying game finished (if you’re interested, it’s called The 23rd Letter and you can join the play test / Discord over on LateGaming.com), and now that’s out of the way I can...
by godswearhats
24 Mar 2024, 09:38
Forum: The Glade of Gathering
Topic: Re-introducing myself
Replies: 1
Views: 93

Re: Re-introducing myself

Welcome back!

I’m also playing through Enemy Within. I built a model of the Berebeli for our group (I’m not the GM) which was fun.

~gwh
by godswearhats
24 Mar 2024, 09:33
Forum: The Old World
Topic: Future releases - Wishlist
Replies: 8
Views: 218

Re: Future releases - Wishlist

My guesses: I think we will see Orion come back, because I think one of the two armies in Arcane Journal will be a Wild Hunt themed army. I thought they might do a Tree Spirit army, but given how much is still available in the Sylvaneth range, I think that’s unlikely - they seem to be steering away ...
by godswearhats
11 Mar 2024, 17:27
Forum: The Old World
Topic: TOW: First thoughts on Glade Riders
Replies: 8
Views: 354

Re: TOW: First thoughts on Glade Riders

Note: Glade Riders do NOT have the Move Through Cover special rule. I think this is an error, but until we have an errata to confirm it, I think it makes them a bit worse, but probably doesn't knock them off their number 2 spot.
by godswearhats
11 Mar 2024, 12:10
Forum: The Old World
Topic: TOW: First thoughts on Eternal Guard
Replies: 19
Views: 429

Re: TOW: First thoughts on Eternal Guard

After receiving some feedback that my article on Eternal Guard was perhaps too harsh, I thought I would look into how well they would perform in a 1:1 situation against a similarly pointed Infantry unit. In this case, I'm choosing Gors from the Beastmen army, something that we can assume every Etern...
by godswearhats
11 Mar 2024, 10:13
Forum: The Old World
Topic: TOW: First thoughts on Glade Riders
Replies: 8
Views: 354

TOW: First thoughts on Glade Riders

Continuing my look at our Core choices, the penultimate unit in Wood Elf Core is Glade Riders. They are the only non-Infantry core choice, and have the same stat line as a Glade Guard but, being mounted, are M9 and have an extra attack at WS 3 for only 7 points more. They are Light Cavalry, with the...
by godswearhats
10 Mar 2024, 20:20
Forum: The Old World
Topic: TOW: First thoughts on Eternal Guard
Replies: 19
Views: 429

Re: TOW: First thoughts on Eternal Guard

Hmmm, think that might be a better use for Glade Guard tax ...
by godswearhats
08 Mar 2024, 14:48
Forum: The Old World
Topic: TOW: First thoughts on Dryads
Replies: 18
Views: 613

Re: TOW: First thoughts on Dryads

Anvils aren't really a primary Wood Elf tactic, so looking for one is probably not a good plan :) Treekin feel a bit limp when you play with them. Only S4 with only AB(2), they're not reliably doing many wounds to anything other than the wimpiest units. T5, 5+/5++ is good, but you're mostly still ju...