Search found 83 matches

by darksaga
10 Sep 2015, 21:26
Forum: The Hall of Discussion
Topic: 9th Age
Replies: 41
Views: 17504

Re: 9th Age

New fluff will have to be written, so if anybody is good at writing that would be most helpful to people there I am guessing. :)
by darksaga
17 Aug 2015, 08:00
Forum: The Hall of Discussion
Topic: 9th Age
Replies: 41
Views: 17504

Re: 9th Age

Time will tell, its hard to say what changes army needs before they nail down the basic rules.
Would be nice if we got back our own lore that could manipulate forests (in a miningful way) and maybe even summon them. :sexy:
by darksaga
17 Aug 2015, 07:54
Forum: The Hall of Discussion
Topic: ETC Results
Replies: 12
Views: 1715

Re: ETC Results

If only the conditions were not so horrible. No clima, it was like playing in the oven. Every 2nd game of the day was torture with last being by far the worst (imo).
by darksaga
09 Jun 2015, 12:08
Forum: The Glade of Generals
Topic: Wildwood Ranger Horde
Replies: 50
Views: 15752

Re: Wildwood Ranger Horde

You could alternativly also put them in a fear causing forest and get extra attacks against everything (if needed).
by darksaga
02 Feb 2015, 17:16
Forum: The Glade of Generals
Topic: 'Pushing us off the table'
Replies: 90
Views: 21468

Re: 'Pushing us off the table'

Ehm, what??
Our arrows are 'enchanted items' as well.
So, if you put the banner in a unit with hagbane arrows it will be poisoned and flaming?
by darksaga
02 Feb 2015, 11:12
Forum: The Glade of Generals
Topic: 'Pushing us off the table'
Replies: 90
Views: 21468

Re: 'Pushing us off the table'

Riders has BoEF, put him in there first turn and don't vanguard, so his HoDA will be flaming.
Ehm, that wont work since HoDA is magical it wont be getting flaming or am I missing something?
by darksaga
30 Jan 2015, 12:21
Forum: The Glade of Generals
Topic: Spellweaver w/ Unicorn
Replies: 69
Views: 17244

Re: Spellweaver w/ Unicorn

There was some rule that prevented chars to join flying units, right?
Or we can put the her in a unit of warhawks? She would get proper LoS then no worries with cannons.
by darksaga
29 Jan 2015, 16:06
Forum: The Hall of Discussion
Topic: Wildwood Rangers
Replies: 54
Views: 7289

Re: Wildwood Rangers

Meant to stand in 3 ranks in a fear causing forest unless you are facing somebody that is causing fear all around.
by darksaga
29 Jun 2014, 14:44
Forum: The Pool of Enlightenment
Topic: Calingor's stave
Replies: 11
Views: 1655

Calingor's stave

Straight to question. 8+ cast: you can cast it on forest inside 18 inches for it to move a) Is the range if you are planing to use it as damage on enemy unit in forest also 18 inches or is it anywhere on the board? b) Does it work on enemy units in combat? 16+ to cast: it works on all forests in 12 ...
by darksaga
19 Jun 2014, 13:02
Forum: The Glade of Generals
Topic: jgibz Army Blog (4th report 6/26)
Replies: 16
Views: 1862

Re: jgibz Army Blog (3rd report 6/19)

I always thought that for saves it was regen OR ward saves not both (for the same unit).
by darksaga
18 Jun 2014, 10:01
Forum: The Hall of Discussion
Topic: Kitbashing Wildriders/Glade Riders
Replies: 7
Views: 998

Re: Kitbashing Wildriders/Glade Riders

You can just use wild riders helm and cut a bit of a normal (glade rider or archer) head to fit it. The hair wont be as long as pretty as on original model, but it works just fine.
by darksaga
16 Jun 2014, 19:18
Forum: The Call of the Hunt
Topic: Hello - First posted list - CC Heavy
Replies: 12
Views: 1029

Re: Hello - First posted list - CC Heavy

Not sure what kind of advice you are looking for here. But if you are open to suggestions you could try a list that looks something like this: Spellweaver - lvl4 (shadow or death) - power scroll, moonstone - 295 Glade guardian - bsb - HoDA - 135 12x Glade guard - musician - poison shots -190 12x Gla...
by darksaga
16 Jun 2014, 18:35
Forum: The Glade of Generals
Topic: Waywatchers: when to choose fast shots and aimed shots
Replies: 12
Views: 1764

Re: Waywatchers: when to choose fast shots and aimed shots

That is a problem that is hard to approach since it heavily depends on what units your opponent still has on the table.
T5 and better you will wound only on 6s.
Now if they have a lot of armor (1+, 2+ ) and ward saves as well it might be a bit hard to kill it with different kind of shooting ...
by darksaga
16 Jun 2014, 07:27
Forum: The Hall of Discussion
Topic: Tucked away terrain
Replies: 12
Views: 1470

Re: Tucked away terrain

Like following the rules for setting up terrain?

You could also say that each quadrant can only have one or two pieces of terrain.
by darksaga
13 Jun 2014, 11:03
Forum: The Glade of Generals
Topic: Wardancers = Skaven Counter?
Replies: 14
Views: 2017

Re: Wardancers = Skaven Counter?

Well, yes, but they will still most likely be steadfast.
by darksaga
13 Jun 2014, 07:24
Forum: The Hall of Honours
Topic: 2500pts WE vs WoC netlist
Replies: 19
Views: 3107

Re: 2500pts WE vs WoC netlist

If you overrun into an enemy unit it is treated as a charge. So, no, no stopping in front of enemy unit.

What do you mean you are not steadfast in a forest? You only lose ranks not the steadfast ability (inside a forest) - sadly.
by darksaga
10 Jun 2014, 12:46
Forum: The Glade of Generals
Topic: Unit Size in an MSU Army List
Replies: 24
Views: 3042

Re: Unit Size in an MSU Army List

So, is anybody working on making the comprehensive tactic page for MSU? This thread is inactive for almost a month now ...
by darksaga
10 Jun 2014, 07:41
Forum: The Call of the Hunt
Topic: 2400 list
Replies: 5
Views: 644

Re: 2400 list

Actually the rule in ETC says this: BSBs can take all the equipment their unit type has access to as if they weren't BSBs. Wood Elf BSB can take kindreds and do not lose their longbow. So, yes, they can take all the magic items, but how do you justify that he can also take the banner? That is a dire...
by darksaga
09 Jun 2014, 10:13
Forum: The Call of the Hunt
Topic: 2400 points etc list
Replies: 2
Views: 507

Re: 2400 points etc list

I know. Sadly under ETC there is a severe limitation on the poison/trueflight/waywtachers/waystalker amount. You can have all together 60 points. Poison and trueflight arrows are 1 point each, waywatchers are 2 points each and waystalker is 5 points each. So lets say you have 15 waywatchers that wou...
by darksaga
05 Jun 2014, 07:03
Forum: The Call of the Hunt
Topic: 2400 Vs Daemons
Replies: 5
Views: 720

Re: 2400 Vs Daemons

One dicing sounds nice , but in reality you have only 66% chance to cast a spell, so its a big risk to one dice anything especially at start since you can easily stay without a magic phase (fail to cast).
by darksaga
04 Jun 2014, 07:58
Forum: The Pool of Enlightenment
Topic: multiple dangerous terrain tests
Replies: 53
Views: 4577

Re: multiple dangerous terrain tests

Are you really saying that your enemy can have too many casulties before it reaches your units? :evil:
Man I hope you never have to command men in real combat. ;)
by darksaga
04 Jun 2014, 07:44
Forum: The Hall of Discussion
Topic: the new banners - joke of the year?
Replies: 71
Views: 7547

Re: the new banners - joke of the year?

Well you could put the 'free' wood close to the middle of the board. Put the BSB in unit of wild wood rangers move them 12 inches forward so they are just outside of the wood or inside, depending on what is in front of the unit. So whatever comes towards you does DT tests from venom thicket (or not ...
by darksaga
03 Jun 2014, 07:36
Forum: The Pool of Enlightenment
Topic: Sisters and Giving +1 to accompanying Weavers
Replies: 10
Views: 1043

Re: Sisters and Giving +1 to accompanying Weavers

Ok, lets see then. :) Each time the Unit casts a spell... This part is actually not related to the bonus part but to the casting part of the spell, where it tells you, you have to point to the specific model in the unit that will actually cast the spell, like you have to say which wizard will cast a...
by darksaga
02 Jun 2014, 18:56
Forum: The Call of the Hunt
Topic: 2400 points etc list
Replies: 2
Views: 507

2400 points etc list

Here is one of my first attempts of building a WE ETC list with the latest rule pack that came out. 2400 Pts - Wood Elves Army Spellweaver - steed, lvl4 (probably shadow), moonstone, obsidian amulet (MR2), dispell scroll - 335.0 Pts Glade Captain - steed - BSB - Asrai Longbow; Light Armour; Shield; ...
by darksaga
01 Jun 2014, 19:10
Forum: The Pool of Enlightenment
Topic: Sisters and Giving +1 to accompanying Weavers
Replies: 10
Views: 1043

Re: Sisters and Giving +1 to accompanying Weavers

If anyone tries to argue this way against me, I would argue that their level 4 wizard is then considered to be a lvl 2 wizard together with the unit of sisters. Thats just silly. :) The rule actually does say so. It might not be intended that way but that is not how its written. The whole rule keep...